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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\any.hpp
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// See http://www.boost.org/libs/any for Documentation. #ifndef BOOST_ANY_INCLUDED #define BOOST_ANY_INCLUDED // what: variant type boost::any // who: contributed by Kevlin Henney, // with features contributed and bugs found by // Ed Brey, Mark Rodgers, Peter Dimov, and James Curran // when: July 2001 // where: tested with BCC 5.5, MSVC 6.0, and g++ 2.95 #include
#include
#include "boost/config.hpp" #include
#include
#include
#include
namespace boost { class any { public: // structors any() : content(0) { } template
any(const ValueType & value) : content(new holder
(value)) { } any(const any & other) : content(other.content ? other.content->clone() : 0) { } ~any() { delete content; } public: // modifiers any & swap(any & rhs) { std::swap(content, rhs.content); return *this; } template
any & operator=(const ValueType & rhs) { any(rhs).swap(*this); return *this; } any & operator=(const any & rhs) { any(rhs).swap(*this); return *this; } public: // queries bool empty() const { return !content; } const std::type_info & type() const { return content ? content->type() : typeid(void); } #ifndef BOOST_NO_MEMBER_TEMPLATE_FRIENDS private: // types #else public: // types (public so any_cast can be non-friend) #endif class placeholder { public: // structors virtual ~placeholder() { } public: // queries virtual const std::type_info & type() const = 0; virtual placeholder * clone() const = 0; }; template
class holder : public placeholder { public: // structors holder(const ValueType & value) : held(value) { } public: // queries virtual const std::type_info & type() const { return typeid(ValueType); } virtual placeholder * clone() const { return new holder(held); } public: // representation ValueType held; }; #ifndef BOOST_NO_MEMBER_TEMPLATE_FRIENDS private: // representation template
friend ValueType * any_cast(any *); template
friend ValueType * unsafe_any_cast(any *); #else public: // representation (public so any_cast can be non-friend) #endif placeholder * content; }; class bad_any_cast : public std::bad_cast { public: virtual const char * what() const throw() { return "boost::bad_any_cast: " "failed conversion using boost::any_cast"; } }; template
ValueType * any_cast(any * operand) { return operand && operand->type() == typeid(ValueType) ? &static_cast
*>(operand->content)->held : 0; } template
inline const ValueType * any_cast(const any * operand) { return any_cast
(const_cast
(operand)); } template
ValueType any_cast(any & operand) { typedef BOOST_DEDUCED_TYPENAME remove_reference
::type nonref; #ifdef BOOST_NO_TEMPLATE_PARTIAL_SPECIALIZATION // If 'nonref' is still reference type, it means the user has not // specialized 'remove_reference'. // Please use BOOST_BROKEN_COMPILER_TYPE_TRAITS_SPECIALIZATION macro // to generate specialization of remove_reference for your class // See type traits library documentation for details BOOST_STATIC_ASSERT(!is_reference
::value); #endif nonref * result = any_cast
(&operand); if(!result) boost::throw_exception(bad_any_cast()); return *result; } template
inline ValueType any_cast(const any & operand) { typedef BOOST_DEDUCED_TYPENAME remove_reference
::type nonref; #ifdef BOOST_NO_TEMPLATE_PARTIAL_SPECIALIZATION // The comment in the above version of 'any_cast' explains when this // assert is fired and what to do. BOOST_STATIC_ASSERT(!is_reference
::value); #endif return any_cast
(const_cast
(operand)); } // Note: The "unsafe" versions of any_cast are not part of the // public interface and may be removed at any time. They are // required where we know what type is stored in the any and can't // use typeid() comparison, e.g., when our types may travel across // different shared libraries. template
inline ValueType * unsafe_any_cast(any * operand) { return &static_cast
*>(operand->content)->held; } template
inline const ValueType * unsafe_any_cast(const any * operand) { return unsafe_any_cast
(const_cast
(operand)); } } // Copyright Kevlin Henney, 2000, 2001, 2002. All rights reserved. // // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #endif
any.hpp
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