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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\luabind\luabind\iterator_policy.hpp
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// Copyright Daniel Wallin 2007. Use, modification and distribution is // subject to the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #ifndef LUABIND_ITERATOR_POLICY__071111_HPP # define LUABIND_ITERATOR_POLICY__071111_HPP # include
# include
# include
namespace luabind { namespace detail { template
struct iterator { static int next(lua_State* L) { iterator* self = static_cast
( lua_touserdata(L, lua_upvalueindex(1))); if (self->first != self->last) { convert_to_lua(L, *self->first); ++self->first; } else { lua_pushnil(L); } return 1; } static int destroy(lua_State* L) { iterator* self = static_cast
(lua_touserdata(L, -1)); self->~iterator(); return 0; } iterator(Iterator first, Iterator last) : first(first) , last(last) {} Iterator first; Iterator last; }; template
int make_range(lua_State* L, Iterator first, Iterator last) { void* storage = lua_newuserdata(L, sizeof(iterator
)); lua_newtable(L); lua_pushstring(L, "__gc"); lua_pushcclosure(L, iterator
::destroy, 0); lua_rawset(L, -3); lua_setmetatable(L, -2); lua_pushcclosure(L, iterator
::next, 1); new (storage) iterator
(first, last); return 1; } template
int make_range(lua_State* L, Container& container) { return make_range(L, container.begin(), container.end()); } struct iterator_converter { typedef boost::mpl::bool_
is_value_converter; typedef iterator_converter type; template
void apply(lua_State* L, Container& container) { make_range(L, container); } template
void apply(lua_State* L, Container const& container) { make_range(L, container); } }; struct iterator_policy : conversion_policy<0> { static void precall(lua_State*, index_map const&) {} static void postcall(lua_State*, index_map const&) {} template
struct apply { typedef iterator_converter type; }; }; }} // namespace luabind::detail namespace luabind { namespace { LUABIND_ANONYMOUS_FIX detail::policy_cons< detail::iterator_policy, detail::null_type> return_stl_iterator; }} // namespace luabind::unnamed #endif // LUABIND_ITERATOR_POLICY__071111_HPP
iterator_policy.hpp
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