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class_info.cpp - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\luabind\src\class_info.cpp
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// Copyright (c) 2003 Daniel Wallin and Arvid Norberg // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF // ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED // TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A // PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT // SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR // ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN // ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE // OR OTHER DEALINGS IN THE SOFTWARE. #include
#include
#include
namespace luabind { class_info get_class_info(const object& o) { lua_State* L = o.interpreter(); class_info result; o.push(L); detail::object_rep* obj = static_cast
(lua_touserdata(L, -1)); lua_pop(L, 1); result.name = obj->crep()->name(); obj->crep()->get_table(L); object methods(from_stack(L, -1)); methods.swap(result.methods); lua_pop(L, 1); result.attributes = newtable(L); typedef detail::class_rep::property_map map_type; std::size_t index = 1; for (map_type::const_iterator i = obj->crep()->properties().begin(); i != obj->crep()->properties().end(); ++i, ++index) { result.attributes[index] = i->first; } return result; } void bind_class_info(lua_State* L) { module(L) [ class_
("class_info_data") .def_readonly("name", &class_info::name) .def_readonly("methods", &class_info::methods) .def_readonly("attributes", &class_info::attributes), def("class_info", &get_class_info) ]; } }
class_info.cpp
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