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OgreConfigOptionMap.h - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\ogre\include\OgreConfigOptionMap.h
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/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ Copyright (c) 2000-2006 Torus Knot Software Ltd Also see acknowledgements in Readme.html This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA, or go to http://www.gnu.org/copyleft/lesser.txt. You may alternatively use this source under the terms of a specific version of the OGRE Unrestricted License provided you have obtained such a license from Torus Knot Software Ltd. ----------------------------------------------------------------------------- */ #ifndef _ConfigOptionMap_H__ #define _ConfigOptionMap_H__ #include "OgrePrerequisites.h" #include "OgreStringVector.h" #include "OgreString.h" namespace Ogre { /** Packages the details of a configuration option. @remarks Used for RenderSystem::getConfigOptions. If immutable is true, this option must be disabled for modifying. */ typedef struct _ConfigOption { String name; String currentValue; StringVector possibleValues; bool immutable; } ConfigOption; typedef std::map< String, ConfigOption > ConfigOptionMap; } #endif
OgreConfigOptionMap.h
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