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OgreDynLib.h - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\ogre\include\OgreDynLib.h
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/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ Copyright (c) 2000-2006 Torus Knot Software Ltd Also see acknowledgements in Readme.html This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA, or go to http://www.gnu.org/copyleft/lesser.txt. You may alternatively use this source under the terms of a specific version of the OGRE Unrestricted License provided you have obtained such a license from Torus Knot Software Ltd. ----------------------------------------------------------------------------- */ #ifndef _DynLib_H__ #define _DynLib_H__ #include "OgrePrerequisites.h" #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32 # define DYNLIB_HANDLE hInstance # define DYNLIB_LOAD( a ) LoadLibrary( a ) # define DYNLIB_GETSYM( a, b ) GetProcAddress( a, b ) # define DYNLIB_UNLOAD( a ) !FreeLibrary( a ) struct HINSTANCE__; typedef struct HINSTANCE__* hInstance; #elif OGRE_PLATFORM == OGRE_PLATFORM_LINUX # define DYNLIB_HANDLE void* # define DYNLIB_LOAD( a ) dlopen( a, RTLD_LAZY | RTLD_GLOBAL) # define DYNLIB_GETSYM( a, b ) dlsym( a, b ) # define DYNLIB_UNLOAD( a ) dlclose( a ) #elif OGRE_PLATFORM == OGRE_PLATFORM_APPLE # define DYNLIB_HANDLE CFBundleRef # define DYNLIB_LOAD( a ) mac_loadExeBundle( a ) # define DYNLIB_GETSYM( a, b ) mac_getBundleSym( a, b ) # define DYNLIB_UNLOAD( a ) mac_unloadExeBundle( a ) #endif namespace Ogre { /** Resource holding data about a dynamic library. @remarks This class holds the data required to get symbols from libraries loaded at run-time (i.e. from DLL's for so's) @author Adrian Cearn�u (cearny@cearny.ro) @since 27 January 2002 @see Resource */ class _OgreExport DynLib { protected: String mName; /// Gets the last loading error String dynlibError(void); public: /** Default constructor - used by DynLibManager. @warning Do not call directly */ DynLib( const String& name ); /** Default destructor. */ ~DynLib(); /** Load the library */ void load(); /** Unload the library */ void unload(); /// Get the name of the library const String& getName(void) const { return mName; } /** Returns the address of the given symbol from the loaded library. @param strName The name of the symbol to search for @returns If the function succeeds, the returned value is a handle to the symbol. @par If the function fails, the returned value is
NULL
. */ void* getSymbol( const String& strName ) const throw(); protected: /// Handle to the loaded library. DYNLIB_HANDLE m_hInst; }; } #endif
OgreDynLib.h
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