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OgreStableHeaders.h - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\ogre\include\OgreStableHeaders.h
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/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ Copyright (c) 2000-2006 Torus Knot Software Ltd Also see acknowledgements in Readme.html This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA, or go to http://www.gnu.org/copyleft/lesser.txt. You may alternatively use this source under the terms of a specific version of the OGRE Unrestricted License provided you have obtained such a license from Torus Knot Software Ltd. ----------------------------------------------------------------------------- */ /* Stable headers which will be used for precompilation if the compiler supports it. Add entries here when headers are unlikely to change. NB: a change to any of these headers will result in a full rebuild, so don't add things to this lightly. */ #ifndef __OgreStableHeaders__ #define __OgreStableHeaders__ #include "OgrePlatform.h" #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32 || OGRE_PLATFORM == OGRE_PLATFORM_APPLE #include "OgreArchive.h" #include "OgreAxisAlignedBox.h" #include "OgreBitwise.h" #include "OgreCamera.h" #include "OgreColourValue.h" #include "OgreCommon.h" #include "OgreDataStream.h" #include "OgreException.h" #include "OgreFileSystem.h" #include "OgreLog.h" #include "OgreMath.h" #include "OgreMatrix3.h" #include "OgreMatrix4.h" #include "OgreMovableObject.h" #include "OgreNode.h" #include "OgrePlane.h" #include "OgrePrerequisites.h" #include "OgreQuaternion.h" #include "OgreResource.h" #include "OgreSerializer.h" #include "OgreSharedPtr.h" #include "OgreSimpleRenderable.h" #include "OgreSimpleSpline.h" #include "OgreSingleton.h" #include "OgreSphere.h" #include "OgreStdHeaders.h" #include "OgreString.h" #include "OgreStringConverter.h" #include "OgreStringInterface.h" #include "OgreStringVector.h" #include "OgreUserDefinedObject.h" #include "OgreVector2.h" #include "OgreVector3.h" #include "OgreVector4.h" #include "OgreWireBoundingBox.h" #include "OgreZip.h" #endif #endif
OgreStableHeaders.h
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