x
Yes
No
Do you want to visit DriveHQ English website?
首页
产品服务
价格
免费试用
下载客户端
关于我们
云文件服务
|
云备份服务
|
FTP服务
|
企业邮箱服务
|
网站托管
|
客户端软件
云文件服务
云备份服务
FTP服务
企业级邮箱服务
网站托管
客户端软件
strand.hpp - Hosted on DriveHQ Cloud IT Platform
返回上层目录
上传
下载
共享
发布
新建文件夹
新建文件
复制
剪切
删除
粘贴
评论
升级服务
路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\asio\strand.hpp
旋转
特效
属性
历史版本
// // strand.hpp // ~~~~~~~~~~ // // Copyright (c) 2003-2008 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #ifndef BOOST_ASIO_STRAND_HPP #define BOOST_ASIO_STRAND_HPP #if defined(_MSC_VER) && (_MSC_VER >= 1200) # pragma once #endif // defined(_MSC_VER) && (_MSC_VER >= 1200) #include
#include
#include
#include
namespace boost { namespace asio { /// Provides serialised handler execution. /** * The io_service::strand class provides the ability to post and dispatch * handlers with the guarantee that none of those handlers will execute * concurrently. * * @par Thread Safety * @e Distinct @e objects: Safe.@n * @e Shared @e objects: Safe. * * @par Concepts: * Dispatcher. */ class io_service::strand { public: /// Constructor. /** * Constructs the strand. * * @param io_service The io_service object that the strand will use to * dispatch handlers that are ready to be run. */ explicit strand(boost::asio::io_service& io_service) : service_(boost::asio::use_service< boost::asio::detail::strand_service>(io_service)) { service_.construct(impl_); } /// Destructor. /** * Destroys a strand. * * Handlers posted through the strand that have not yet been invoked will * still be dispatched in a way that meets the guarantee of non-concurrency. */ ~strand() { service_.destroy(impl_); } /// (Deprecated: use get_io_service().) Get the io_service associated with /// the strand. /** * This function may be used to obtain the io_service object that the strand * uses to dispatch handlers for asynchronous operations. * * @return A reference to the io_service object that the strand will use to * dispatch handlers. Ownership is not transferred to the caller. */ boost::asio::io_service& io_service() { return service_.get_io_service(); } /// Get the io_service associated with the strand. /** * This function may be used to obtain the io_service object that the strand * uses to dispatch handlers for asynchronous operations. * * @return A reference to the io_service object that the strand will use to * dispatch handlers. Ownership is not transferred to the caller. */ boost::asio::io_service& get_io_service() { return service_.get_io_service(); } /// Request the strand to invoke the given handler. /** * This function is used to ask the strand to execute the given handler. * * The strand object guarantees that handlers posted or dispatched through * the strand will not be executed concurrently. The handler may be executed * inside this function if the guarantee can be met. If this function is * called from within a handler that was posted or dispatched through the same * strand, then the new handler will be executed immediately. * * The strand's guarantee is in addition to the guarantee provided by the * underlying io_service. The io_service guarantees that the handler will only * be called in a thread in which the io_service's run member function is * currently being invoked. * * @param handler The handler to be called. The strand will make a copy of the * handler object as required. The function signature of the handler must be: * @code void handler(); @endcode */ template
void dispatch(Handler handler) { service_.dispatch(impl_, handler); } /// Request the strand to invoke the given handler and return /// immediately. /** * This function is used to ask the strand to execute the given handler, but * without allowing the strand to call the handler from inside this function. * * The strand object guarantees that handlers posted or dispatched through * the strand will not be executed concurrently. The strand's guarantee is in * addition to the guarantee provided by the underlying io_service. The * io_service guarantees that the handler will only be called in a thread in * which the io_service's run member function is currently being invoked. * * @param handler The handler to be called. The strand will make a copy of the * handler object as required. The function signature of the handler must be: * @code void handler(); @endcode */ template
void post(Handler handler) { service_.post(impl_, handler); } /// Create a new handler that automatically dispatches the wrapped handler /// on the strand. /** * This function is used to create a new handler function object that, when * invoked, will automatically pass the wrapped handler to the strand's * dispatch function. * * @param handler The handler to be wrapped. The strand will make a copy of * the handler object as required. The function signature of the handler must * be: @code void handler(A1 a1, ... An an); @endcode * * @return A function object that, when invoked, passes the wrapped handler to * the strand's dispatch function. Given a function object with the signature: * @code R f(A1 a1, ... An an); @endcode * If this function object is passed to the wrap function like so: * @code strand.wrap(f); @endcode * then the return value is a function object with the signature * @code void g(A1 a1, ... An an); @endcode * that, when invoked, executes code equivalent to: * @code strand.dispatch(boost::bind(f, a1, ... an)); @endcode */ template
#if defined(GENERATING_DOCUMENTATION) unspecified #else detail::wrapped_handler
#endif wrap(Handler handler) { return detail::wrapped_handler
(*this, handler); } private: boost::asio::detail::strand_service& service_; boost::asio::detail::strand_service::implementation_type impl_; }; /// Typedef for backwards compatibility. typedef boost::asio::io_service::strand strand; } // namespace asio } // namespace boost #include
#endif // BOOST_ASIO_STRAND_HPP
strand.hpp
网页地址
文件地址
上一页
33/38
下一页
下载
( 6 KB )
Comments
Total ratings:
0
Average rating:
无评论
of 10
Would you like to comment?
Join now
, or
Logon
if you are already a member.