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locale_config.hpp - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\date_time\locale_config.hpp
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#ifndef DATE_TIME_LOCALE_CONFIG_HPP___ #define DATE_TIME_LOCALE_CONFIG_HPP___ /* Copyright (c) 2002-2006 CrystalClear Software, Inc. * Use, modification and distribution is subject to the * Boost Software License, Version 1.0. (See accompanying * file LICENSE_1_0.txt or http://www.boost.org/LICENSE_1_0.txt) * Author: Jeff Garland * $Date: 2008-02-27 15:00:24 -0500 (Wed, 27 Feb 2008) $ */ // This file configures whether the library will support locales and hence // iostream based i/o. Even if a compiler has some support for locales, // any failure to be compatible gets the compiler on the exclusion list. // // At the moment this is defined for MSVC 6 and any compiler that // defines BOOST_NO_STD_LOCALE (gcc 2.95.x) #include "boost/config.hpp" //sets BOOST_NO_STD_LOCALE #include "boost/detail/workaround.hpp" //This file basically becomes a noop if locales are not properly supported #if (defined(BOOST_NO_STD_LOCALE) \ || (BOOST_WORKAROUND( BOOST_MSVC, < 1300)) \ || (BOOST_WORKAROUND( __BORLANDC__, BOOST_TESTED_AT( 0x581 )) ) ) #define BOOST_DATE_TIME_NO_LOCALE #endif #endif
locale_config.hpp
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