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skeleton_and_content_fwd.hpp - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\mpi\skeleton_and_content_fwd.hpp
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// (C) Copyright 2006 Douglas Gregor
// Use, modification and distribution is subject to the Boost Software // License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // Authors: Douglas Gregor /** @file skeleton_and_content_fwd.hpp * * This header contains all of the forward declarations required to * use transmit skeletons of data structures and the content of data * structures separately. To actually transmit skeletons or content, * include the header @c boost/mpi/skeleton_and_content.hpp. */ #ifndef BOOST_MPI_SKELETON_AND_CONTENT_FWD_HPP #define BOOST_MPI_SKELETON_AND_CONTENT_FWD_HPP namespace boost { namespace mpi { template
struct skeleton_proxy; template
const skeleton_proxy
skeleton(T& x); class content; template
const content get_content(const T& x); class packed_skeleton_iarchive; class packed_skeleton_oarchive; } } // end namespace boost::mpi #endif // BOOST_MPI_SKELETON_AND_CONTENT_FWD_HPP
skeleton_and_content_fwd.hpp
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