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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\pool\pool_alloc.hpp
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// Copyright (C) 2000, 2001 Stephen Cleary // // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // See http://www.boost.org for updates, documentation, and revision history. #ifndef BOOST_POOL_ALLOC_HPP #define BOOST_POOL_ALLOC_HPP // std::numeric_limits #include
// new, std::bad_alloc #include
#include
// boost::singleton_pool #include
#include
// The following code will be put into Boost.Config in a later revision #if defined(_RWSTD_VER) || defined(__SGI_STL_PORT) || \ BOOST_WORKAROUND(__BORLANDC__, BOOST_TESTED_AT(0x582)) #define BOOST_NO_PROPER_STL_DEALLOCATE #endif namespace boost { struct pool_allocator_tag { }; template
class pool_allocator { public: typedef T value_type; typedef UserAllocator user_allocator; typedef Mutex mutex; BOOST_STATIC_CONSTANT(unsigned, next_size = NextSize); typedef value_type * pointer; typedef const value_type * const_pointer; typedef value_type & reference; typedef const value_type & const_reference; typedef typename pool
::size_type size_type; typedef typename pool
::difference_type difference_type; template
struct rebind { typedef pool_allocator
other; }; public: pool_allocator() { } // default copy constructor // default assignment operator // not explicit, mimicking std::allocator [20.4.1] template
pool_allocator(const pool_allocator
&) { } // default destructor static pointer address(reference r) { return &r; } static const_pointer address(const_reference s) { return &s; } static size_type max_size() { return (std::numeric_limits
::max)(); } static void construct(const pointer ptr, const value_type & t) { new (ptr) T(t); } static void destroy(const pointer ptr) { ptr->~T(); (void) ptr; // avoid unused variable warning } bool operator==(const pool_allocator &) const { return true; } bool operator!=(const pool_allocator &) const { return false; } static pointer allocate(const size_type n) { const pointer ret = static_cast
( singleton_pool
::ordered_malloc(n) ); if (ret == 0) throw std::bad_alloc(); return ret; } static pointer allocate(const size_type n, const void * const) { return allocate(n); } static void deallocate(const pointer ptr, const size_type n) { #ifdef BOOST_NO_PROPER_STL_DEALLOCATE if (ptr == 0 || n == 0) return; #endif singleton_pool
::ordered_free(ptr, n); } }; struct fast_pool_allocator_tag { }; template
class fast_pool_allocator { public: typedef T value_type; typedef UserAllocator user_allocator; typedef Mutex mutex; BOOST_STATIC_CONSTANT(unsigned, next_size = NextSize); typedef value_type * pointer; typedef const value_type * const_pointer; typedef value_type & reference; typedef const value_type & const_reference; typedef typename pool
::size_type size_type; typedef typename pool
::difference_type difference_type; template
struct rebind { typedef fast_pool_allocator
other; }; public: fast_pool_allocator() { } // default copy constructor // default assignment operator // not explicit, mimicking std::allocator [20.4.1] template
fast_pool_allocator( const fast_pool_allocator
&) { } // default destructor static pointer address(reference r) { return &r; } static const_pointer address(const_reference s) { return &s; } static size_type max_size() { return (std::numeric_limits
::max)(); } void construct(const pointer ptr, const value_type & t) { new (ptr) T(t); } void destroy(const pointer ptr) { ptr->~T(); (void) ptr; // avoid unused variable warning } bool operator==(const fast_pool_allocator &) const { return true; } bool operator!=(const fast_pool_allocator &) const { return false; } static pointer allocate(const size_type n) { const pointer ret = (n == 1) ? static_cast
( singleton_pool
::malloc() ) : static_cast
( singleton_pool
::ordered_malloc(n) ); if (ret == 0) throw std::bad_alloc(); return ret; } static pointer allocate(const size_type n, const void * const) { return allocate(n); } static pointer allocate() { const pointer ret = static_cast
( singleton_pool
::malloc() ); if (ret == 0) throw std::bad_alloc(); return ret; } static void deallocate(const pointer ptr, const size_type n) { #ifdef BOOST_NO_PROPER_STL_DEALLOCATE if (ptr == 0 || n == 0) return; #endif if (n == 1) singleton_pool
::free(ptr); else singleton_pool
::free(ptr, n); } static void deallocate(const pointer ptr) { singleton_pool
::free(ptr); } }; } // namespace boost #endif
pool_alloc.hpp
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