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bernoulli_distribution.hpp - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\random\bernoulli_distribution.hpp
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/* boost random/bernoulli_distribution.hpp header file * * Copyright Jens Maurer 2000-2001 * Distributed under the Boost Software License, Version 1.0. (See * accompanying file LICENSE_1_0.txt or copy at * http://www.boost.org/LICENSE_1_0.txt) * * See http://www.boost.org for most recent version including documentation. * * $Id: bernoulli_distribution.hpp 41369 2007-11-25 18:07:19Z bemandawes $ * * Revision history * 2001-02-18 moved to individual header files */ #ifndef BOOST_RANDOM_BERNOULLI_DISTRIBUTION_HPP #define BOOST_RANDOM_BERNOULLI_DISTRIBUTION_HPP #include
#include
namespace boost { // Bernoulli distribution: p(true) = p, p(false) = 1-p (boolean) template
class bernoulli_distribution { public: // In principle, this could work with both integer and floating-point // types. Generating floating-point random numbers in the first // place is probably more expensive, so use integer as input. typedef int input_type; typedef bool result_type; explicit bernoulli_distribution(const RealType& p_arg = RealType(0.5)) : _p(p_arg) { assert(_p >= 0); assert(_p <= 1); } // compiler-generated copy ctor and assignment operator are fine RealType p() const { return _p; } void reset() { } template
result_type operator()(Engine& eng) { if(_p == RealType(0)) return false; else return RealType(eng() - (eng.min)()) <= _p * RealType((eng.max)()-(eng.min)()); } #if !defined(BOOST_NO_OPERATORS_IN_NAMESPACE) && !defined(BOOST_NO_MEMBER_TEMPLATE_FRIENDS) template
friend std::basic_ostream
& operator<<(std::basic_ostream
& os, const bernoulli_distribution& bd) { os << bd._p; return os; } template
friend std::basic_istream
& operator>>(std::basic_istream
& is, bernoulli_distribution& bd) { is >> std::ws >> bd._p; return is; } #endif private: RealType _p; }; } // namespace boost #endif // BOOST_RANDOM_BERNOULLI_DISTRIBUTION_HPP
bernoulli_distribution.hpp
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