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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\random\geometric_distribution.hpp
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/* boost random/geometric_distribution.hpp header file * * Copyright Jens Maurer 2000-2001 * Distributed under the Boost Software License, Version 1.0. (See * accompanying file LICENSE_1_0.txt or copy at * http://www.boost.org/LICENSE_1_0.txt) * * See http://www.boost.org for most recent version including documentation. * * $Id: geometric_distribution.hpp 41369 2007-11-25 18:07:19Z bemandawes $ * * Revision history * 2001-02-18 moved to individual header files */ #ifndef BOOST_RANDOM_GEOMETRIC_DISTRIBUTION_HPP #define BOOST_RANDOM_GEOMETRIC_DISTRIBUTION_HPP #include
// std::log #include
#include
#include
namespace boost { #if defined(__GNUC__) && (__GNUC__ < 3) // Special gcc workaround: gcc 2.95.x ignores using-declarations // in template classes (confirmed by gcc author Martin v. Loewis) using std::log; #endif // geometric distribution: p(i) = (1-p) * pow(p, i-1) (integer) template
class geometric_distribution { public: typedef RealType input_type; typedef IntType result_type; explicit geometric_distribution(const RealType& p_arg = RealType(0.5)) : _p(p_arg) { assert(RealType(0) < _p && _p < RealType(1)); init(); } // compiler-generated copy ctor and assignment operator are fine RealType p() const { return _p; } void reset() { } template
result_type operator()(Engine& eng) { #ifndef BOOST_NO_STDC_NAMESPACE using std::log; using std::floor; #endif return IntType(floor(log(RealType(1)-eng()) / _log_p)) + IntType(1); } #if !defined(BOOST_NO_OPERATORS_IN_NAMESPACE) && !defined(BOOST_NO_MEMBER_TEMPLATE_FRIENDS) template
friend std::basic_ostream
& operator<<(std::basic_ostream
& os, const geometric_distribution& gd) { os << gd._p; return os; } template
friend std::basic_istream
& operator>>(std::basic_istream
& is, geometric_distribution& gd) { is >> std::ws >> gd._p; gd.init(); return is; } #endif private: void init() { #ifndef BOOST_NO_STDC_NAMESPACE using std::log; #endif _log_p = log(_p); } RealType _p; RealType _log_p; }; } // namespace boost #endif // BOOST_RANDOM_GEOMETRIC_DISTRIBUTION_HPP
geometric_distribution.hpp
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