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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\serialization\collection_traits.hpp
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#ifndef BOOST_SERIALIZATION_COLLECTION_TRAITS_HPP #define BOOST_SERIALIZATION_COLLECTION_TRAITS_HPP // MS compatible compilers support #pragma once #if defined(_MSC_VER) && (_MSC_VER >= 1020) # pragma once #endif /////////1/////////2/////////3/////////4/////////5/////////6/////////7/////////8 // collection_traits.hpp: // (C) Copyright 2002 Robert Ramey - http://www.rrsd.com . // Use, modification and distribution is subject to the Boost Software // License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // See http://www.boost.org for updates, documentation, and revision history. // This header assigns a level implemenation trait to a collection type // for all primitives. It is needed so that archives which are meant to be // portable don't write class information in the archive. Since, not all // compiles recognize the same set of primitive types, the possibility // exists for archives to be non-portable if class information for primitive // types is included. This is addressed by the following macros. #include
#include
#include
#include
#include
#define BOOST_SERIALIZATION_COLLECTION_TRAITS_HELPER(T, C) \ template<> \ struct implementation_level< C < T > > { \ typedef mpl::integral_c_tag tag; \ typedef mpl::int_
type; \ BOOST_STATIC_CONSTANT(int, value = object_serializable); \ }; \ /**/ #if defined(BOOST_NO_CWCHAR) || defined(BOOST_NO_INTRINSIC_WCHAR_T) #define BOOST_SERIALIZATION_COLLECTION_TRAITS_HELPER_WCHAR(C) #else #define BOOST_SERIALIZATION_COLLECTION_TRAITS_HELPER_WCHAR(C) \ BOOST_SERIALIZATION_COLLECTION_TRAITS_HELPER(wchar_t, C) \ /**/ #endif // determine if its necessary to handle (u)int64_t specifically // i.e. that its not a synonym for (unsigned) long // if there is no 64 bit int or if its the same as a long // we shouldn't define separate functions for int64 data types. #if defined(BOOST_NO_INT64_T) \ || (ULONG_MAX != 0xffffffff && ULONG_MAX == 18446744073709551615u) // 2**64 - 1 # define BOOST_NO_INTRINSIC_INT64_T #endif #if !defined(BOOST_NO_INTRINSIC_INT64_T) #define BOOST_SERIALIZATION_COLLECTION_TRAITS_HELPER_INT64(C) \ BOOST_SERIALIZATION_COLLECTION_TRAITS_HELPER(boost::int64_t, C) \ BOOST_SERIALIZATION_COLLECTION_TRAITS_HELPER(boost::uint64_t, C) \ /**/ #else #define BOOST_SERIALIZATION_COLLECTION_TRAITS_HELPER_INT64(C) #endif #define BOOST_SERIALIZATION_COLLECTION_TRAITS(C) \ namespace boost { namespace serialization { \ BOOST_SERIALIZATION_COLLECTION_TRAITS_HELPER(bool, C) \ BOOST_SERIALIZATION_COLLECTION_TRAITS_HELPER(char, C) \ BOOST_SERIALIZATION_COLLECTION_TRAITS_HELPER(signed char, C) \ BOOST_SERIALIZATION_COLLECTION_TRAITS_HELPER(unsigned char, C) \ BOOST_SERIALIZATION_COLLECTION_TRAITS_HELPER(signed int, C) \ BOOST_SERIALIZATION_COLLECTION_TRAITS_HELPER(unsigned int, C) \ BOOST_SERIALIZATION_COLLECTION_TRAITS_HELPER(signed long, C) \ BOOST_SERIALIZATION_COLLECTION_TRAITS_HELPER(unsigned long, C) \ BOOST_SERIALIZATION_COLLECTION_TRAITS_HELPER(float, C) \ BOOST_SERIALIZATION_COLLECTION_TRAITS_HELPER(double, C) \ BOOST_SERIALIZATION_COLLECTION_TRAITS_HELPER(unsigned short, C) \ BOOST_SERIALIZATION_COLLECTION_TRAITS_HELPER(signed short, C) \ BOOST_SERIALIZATION_COLLECTION_TRAITS_HELPER_INT64(C) \ BOOST_SERIALIZATION_COLLECTION_TRAITS_HELPER_WCHAR(C) \ } } \ /**/ #endif // BOOST_SERIALIZATION_COLLECTION_TRAITS
collection_traits.hpp
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