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remove_bounds.hpp - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\type_traits\remove_bounds.hpp
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// (C) Copyright Steve Cleary, Beman Dawes, Howard Hinnant & John Maddock 2000. // Use, modification and distribution are subject to the Boost Software License, // Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt). // // See http://www.boost.org/libs/type_traits for most recent version including documentation. #ifndef BOOST_TT_REMOVE_BOUNDS_HPP_INCLUDED #define BOOST_TT_REMOVE_BOUNDS_HPP_INCLUDED #include
#include
#include
#if BOOST_WORKAROUND(BOOST_MSVC,<=1300) #include
#endif // should be the last #include #include
#if !BOOST_WORKAROUND(BOOST_MSVC,<=1300) namespace boost { BOOST_TT_AUX_TYPE_TRAIT_DEF1(remove_bounds,T,T) #if !defined(BOOST_NO_TEMPLATE_PARTIAL_SPECIALIZATION) && !defined(BOOST_NO_ARRAY_TYPE_SPECIALIZATIONS) BOOST_TT_AUX_TYPE_TRAIT_PARTIAL_SPEC1_2(typename T,std::size_t N,remove_bounds,T[N],T type) BOOST_TT_AUX_TYPE_TRAIT_PARTIAL_SPEC1_2(typename T,std::size_t N,remove_bounds,T const[N],T const type) BOOST_TT_AUX_TYPE_TRAIT_PARTIAL_SPEC1_2(typename T,std::size_t N,remove_bounds,T volatile[N],T volatile type) BOOST_TT_AUX_TYPE_TRAIT_PARTIAL_SPEC1_2(typename T,std::size_t N,remove_bounds,T const volatile[N],T const volatile type) #if !BOOST_WORKAROUND(__BORLANDC__, < 0x600) && !defined(__IBMCPP__) && !BOOST_WORKAROUND(__DMC__, BOOST_TESTED_AT(0x840)) BOOST_TT_AUX_TYPE_TRAIT_PARTIAL_SPEC1_1(typename T,remove_bounds,T[],T) BOOST_TT_AUX_TYPE_TRAIT_PARTIAL_SPEC1_1(typename T,remove_bounds,T const[],T const) BOOST_TT_AUX_TYPE_TRAIT_PARTIAL_SPEC1_1(typename T,remove_bounds,T volatile[],T volatile) BOOST_TT_AUX_TYPE_TRAIT_PARTIAL_SPEC1_1(typename T,remove_bounds,T const volatile[],T const volatile) #endif #endif } // namespace boost #endif #include
#endif // BOOST_TT_REMOVE_BOUNDS_HPP_INCLUDED
remove_bounds.hpp
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