x
Yes
No
Do you want to visit DriveHQ English website?
首页
产品服务
价格
免费试用
下载客户端
关于我们
云文件服务
|
云备份服务
|
FTP服务
|
企业邮箱服务
|
网站托管
|
客户端软件
云文件服务
云备份服务
FTP服务
企业级邮箱服务
网站托管
客户端软件
OgreColourFaderAffectorFactory2.h - Hosted on DriveHQ Cloud IT Platform
返回上层目录
上传
下载
共享
发布
新建文件夹
新建文件
复制
剪切
删除
粘贴
评论
升级服务
路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\ogre\include\opt\OgreColourFaderAffectorFactory2.h
旋转
特效
属性
历史版本
/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ Copyright (c) 2000-2006 Torus Knot Software Ltd Also see acknowledgements in Readme.html This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA, or go to http://www.gnu.org/copyleft/lesser.txt. You may alternatively use this source under the terms of a specific version of the OGRE Unrestricted License provided you have obtained such a license from Torus Knot Software Ltd. ----------------------------------------------------------------------------- */ #ifndef __ColourFaderAffectorFactory2_H__ #define __ColourFaderAffectorFactory2_H__ #include "OgreParticleFXPrerequisites.h" #include "OgreParticleAffectorFactory.h" #include "OgreColourFaderAffector2.h" namespace Ogre { /** Factory class for ColourFaderAffector. */ class _OgreParticleFXExport ColourFaderAffectorFactory2 : public ParticleAffectorFactory { /** See ParticleAffectorFactory */ String getName() const { return "ColourFader2"; } /** See ParticleAffectorFactory */ ParticleAffector* createAffector(ParticleSystem* psys) { ParticleAffector* p = new ColourFaderAffector2(psys); mAffectors.push_back(p); return p; } }; } #endif
OgreColourFaderAffectorFactory2.h
网页地址
文件地址
上一页
14/57
下一页
下载
( 2 KB )
Comments
Total ratings:
0
Average rating:
无评论
of 10
Would you like to comment?
Join now
, or
Logon
if you are already a member.