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OgreRotationAffector.h - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\ogre\include\opt\OgreRotationAffector.h
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/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ Copyright (c) 2000-2006 Torus Knot Software Ltd Also see acknowledgements in Readme.html This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA, or go to http://www.gnu.org/copyleft/lesser.txt. You may alternatively use this source under the terms of a specific version of the OGRE Unrestricted License provided you have obtained such a license from Torus Knot Software Ltd. ----------------------------------------------------------------------------- */ #ifndef __RotationAffector_H__ #define __RotationAffector_H__ #include "OgreMath.h" #include "OgreParticleFXPrerequisites.h" #include "OgreParticleAffector.h" #include "OgreStringInterface.h" namespace Ogre { /** This plugin subclass of ParticleAffector allows you to alter the rotation of particles. @remarks This class supplies the ParticleAffector implementation required to make the particle expand or contract in mid-flight. */ class _OgreParticleFXExport RotationAffector : public ParticleAffector { public: /// Command object for particle emitter - see ParamCommand class CmdRotationSpeedRangeStart : public ParamCommand { public: String doGet(const void* target) const; void doSet(void* target, const String& val); }; /// Command object for particle emitter - see ParamCommand class CmdRotationSpeedRangeEnd : public ParamCommand { public: String doGet(const void* target) const; void doSet(void* target, const String& val); }; /// Command object for particle emitter - see ParamCommand class CmdRotationRangeStart : public ParamCommand { public: String doGet(const void* target) const; void doSet(void* target, const String& val); }; /// Command object for particle emitter - see ParamCommand class CmdRotationRangeEnd : public ParamCommand { public: String doGet(const void* target) const; void doSet(void* target, const String& val); }; /** Default constructor. */ RotationAffector(ParticleSystem* psys); /** See ParticleAffector. */ void _initParticle(Particle* pParticle); /** See ParticleAffector. */ void _affectParticles(ParticleSystem* pSystem, Real timeElapsed); /** Sets the minimum rotation speed of particles to be emitted. */ void setRotationSpeedRangeStart(const Radian& angle); #ifndef OGRE_FORCE_ANGLE_TYPES inline void setRotationSpeedRangeStart(Real angle) { setRotationSpeedRangeStart(Angle(angle)); } #endif//OGRE_FORCE_ANGLE_TYPES /** Sets the maximum rotation speed of particles to be emitted. */ void setRotationSpeedRangeEnd(const Radian& angle); #ifndef OGRE_FORCE_ANGLE_TYPES inline void setRotationSpeedRangeEnd(Real angle) { setRotationSpeedRangeEnd(Angle(angle)); } #endif//OGRE_FORCE_ANGLE_TYPES /** Gets the minimum rotation speed of particles to be emitted. */ const Radian& getRotationSpeedRangeStart(void) const; /** Gets the maximum rotation speed of particles to be emitted. */ const Radian& getRotationSpeedRangeEnd(void) const; /** Sets the minimum rotation angle of particles to be emitted. */ void setRotationRangeStart(const Radian& angle); #ifndef OGRE_FORCE_ANGLE_TYPES inline void setRotationRangeStart(Real angle) { setRotationRangeStart(Angle(angle)); } #endif//OGRE_FORCE_ANGLE_TYPES /** Sets the maximum rotation angle of particles to be emitted. */ void setRotationRangeEnd(const Radian& angle); #ifndef OGRE_FORCE_ANGLE_TYPES inline void setRotationRangeEnd(Real angle) { setRotationRangeEnd(Angle(angle)); } #endif//OGRE_FORCE_ANGLE_TYPES /** Gets the minimum rotation of particles to be emitted. */ const Radian& getRotationRangeStart(void) const; /** Gets the maximum rotation of particles to be emitted. */ const Radian& getRotationRangeEnd(void) const; static CmdRotationSpeedRangeStart msRotationSpeedRangeStartCmd; static CmdRotationSpeedRangeEnd msRotationSpeedRangeEndCmd; static CmdRotationRangeStart msRotationRangeStartCmd; static CmdRotationRangeEnd msRotationRangeEndCmd; protected: /// Initial rotation speed of particles (range start) Radian mRotationSpeedRangeStart; /// Initial rotation speed of particles (range end) Radian mRotationSpeedRangeEnd; /// Initial rotation angle of particles (range start) Radian mRotationRangeStart; /// Initial rotation angle of particles (range end) Radian mRotationRangeEnd; }; } #endif
OgreRotationAffector.h
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