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data_type_by.hpp - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\bimap\support\data_type_by.hpp
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// Boost.Bimap // // Copyright (c) 2006-2007 Matias Capeletto // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) /// \file support/data_type_by.hpp /// \brief Metafunction to access the data types of a bimap #ifndef BOOST_BIMAP_SUPPORT_DATA_TYPE_BY_HPP #define BOOST_BIMAP_SUPPORT_DATA_TYPE_BY_HPP #if defined(_MSC_VER) && (_MSC_VER>=1200) #pragma once #endif #include
#include
/** \struct boost::bimaps::support::data_type_by \brief Metafunction to obtain the data type of one of the sides in a bimap The tag parameter can be either a user defined tag or \c member_at::{side}. This is the actual data type stored in the bimap. \code template< class Tag, class Bimap > struct data_type_by { typedef typename Bimap::{side}_data_type type; }; \endcode The following holds: \code BOOST_STATIC_ASSERT ( is_same< data_type_by< member_at::left, bimap
>::type, A >::value ) \endcode See also member_at. \ingroup bimap_group **/ namespace boost { namespace bimaps { namespace support { // Implementation of data type of metafunction BOOST_BIMAP_SYMMETRIC_METADATA_ACCESS_BUILDER ( data_type_by, left_data_type, right_data_type ) } // namespace support } // namespace bimaps } // namespace boost #endif // BOOST_BIMAP_SUPPORT_DATA_TYPE_BY_HPP
data_type_by.hpp
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