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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\config\platform\bsd.hpp
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// (C) Copyright John Maddock 2001 - 2003. // (C) Copyright Darin Adler 2001. // (C) Copyright Douglas Gregor 2002. // Use, modification and distribution are subject to the // Boost Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // See http://www.boost.org for most recent version. // generic BSD config options: #if !defined(__FreeBSD__) && !defined(__NetBSD__) && !defined(__OpenBSD__) && !defined(__DragonFly__) #error "This platform is not BSD" #endif #ifdef __FreeBSD__ #define BOOST_PLATFORM "FreeBSD " BOOST_STRINGIZE(__FreeBSD__) #elif defined(__NetBSD__) #define BOOST_PLATFORM "NetBSD " BOOST_STRINGIZE(__NetBSD__) #elif defined(__OpenBSD__) #define BOOST_PLATFORM "OpenBSD " BOOST_STRINGIZE(__OpenBSD__) #elif defined(__DragonFly__) #define BOOST_PLATFORM "DragonFly " BOOST_STRINGIZE(__DragonFly__) #endif // // is this the correct version check? // FreeBSD has
but does not // advertise the fact in
: // #if (defined(__FreeBSD__) && (__FreeBSD__ >= 3)) || defined(__DragonFly__) # define BOOST_HAS_NL_TYPES_H #endif // // FreeBSD 3.x has pthreads support, but defines _POSIX_THREADS in
// and not in
// #if (defined(__FreeBSD__) && (__FreeBSD__ <= 3)) || defined(__OpenBSD__) # define BOOST_HAS_PTHREADS #endif // // No wide character support in the BSD header files: // #if !(defined(__FreeBSD__) && (__FreeBSD__ >= 5)) # define BOOST_NO_CWCHAR #endif // // The BSD
has macros only, no functions: // #if !defined(__OpenBSD__) # define BOOST_NO_CTYPE_FUNCTIONS #endif // // thread API's not auto detected: // #define BOOST_HAS_SCHED_YIELD #define BOOST_HAS_NANOSLEEP #define BOOST_HAS_GETTIMEOFDAY #define BOOST_HAS_PTHREAD_MUTEXATTR_SETTYPE #define BOOST_HAS_SIGACTION // boilerplate code: #define BOOST_HAS_UNISTD_H #include
bsd.hpp
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