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libcomo.hpp - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\config\stdlib\libcomo.hpp
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// (C) Copyright John Maddock 2002 - 2003. // (C) Copyright Jens Maurer 2002 - 2003. // (C) Copyright Beman Dawes 2002 - 2003. // Use, modification and distribution are subject to the // Boost Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // See http://www.boost.org for most recent version. // Comeau STL: #if !defined(__LIBCOMO__) # include
# if !defined(__LIBCOMO__) # error "This is not the Comeau STL!" # endif #endif // // std::streambuf
is non-standard // NOTE: versions of libcomo prior to beta28 have octal version numbering, // e.g. version 25 is 21 (dec) #if __LIBCOMO_VERSION__ <= 22 # define BOOST_NO_STD_WSTREAMBUF #endif #if (__LIBCOMO_VERSION__ <= 31) && defined(_WIN32) #define BOOST_NO_SWPRINTF #endif #if __LIBCOMO_VERSION__ >= 31 # define BOOST_HAS_HASH # define BOOST_HAS_SLIST #endif // // Intrinsic type_traits support. // The SGI STL has it's own __type_traits class, which // has intrinsic compiler support with SGI's compilers. // Whatever map SGI style type traits to boost equivalents: // #define BOOST_HAS_SGI_TYPE_TRAITS #define BOOST_STDLIB "Comeau standard library " BOOST_STRINGIZE(__LIBCOMO_VERSION__)
libcomo.hpp
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