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cached_adaptive_pool.hpp - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\interprocess\allocators\cached_adaptive_pool.hpp
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////////////////////////////////////////////////////////////////////////////// // // (C) Copyright Ion Gaztanaga 2005-2008. Distributed under the Boost // Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // // See http://www.boost.org/libs/interprocess for documentation. // ////////////////////////////////////////////////////////////////////////////// #ifndef BOOST_INTERPROCESS_CACHED_ADAPTIVE_POOL_HPP #define BOOST_INTERPROCESS_CACHED_ADAPTIVE_POOL_HPP #if (defined _MSC_VER) && (_MSC_VER >= 1200) # pragma once #endif #include
#include
#include
#include
#include
#include
#include
#include
#include
//!\file //!Describes cached_adaptive_pool pooled shared memory STL compatible allocator namespace boost { namespace interprocess { /// @cond namespace detail { template < class T , class SegmentManager , std::size_t NodesPerChunk = 64 , std::size_t MaxFreeChunks = 2 , unsigned char OverheadPercent = 5 > class cached_adaptive_pool_v1 : public detail::cached_allocator_impl < T , detail::shared_adaptive_node_pool < SegmentManager , sizeof(T) , NodesPerChunk , MaxFreeChunks , OverheadPercent > , 1> { public: typedef detail::cached_allocator_impl < T , detail::shared_adaptive_node_pool < SegmentManager , sizeof(T) , NodesPerChunk , MaxFreeChunks , OverheadPercent > , 1> base_t; template
struct rebind { typedef cached_adaptive_pool_v1
other; }; cached_adaptive_pool_v1(SegmentManager *segment_mngr, std::size_t max_cached_nodes = base_t::DEFAULT_MAX_CACHED_NODES) : base_t(segment_mngr, max_cached_nodes) {} template
cached_adaptive_pool_v1 (const cached_adaptive_pool_v1
&other) : base_t(other) {} }; } //namespace detail{ /// @endcond //!An STL node allocator that uses a segment manager as memory //!source. The internal pointer type will of the same type (raw, smart) as //!"typename SegmentManager::void_pointer" type. This allows //!placing the allocator in shared memory, memory mapped-files, etc... //! //!This node allocator shares a segregated storage between all instances of //!cached_adaptive_pool with equal sizeof(T) placed in the same //!memory segment. But also caches some nodes privately to //!avoid some synchronization overhead. //! //!NodesPerChunk is the minimum number of nodes of nodes allocated at once when //!the allocator needs runs out of nodes. MaxFreeChunks is the maximum number of totally free chunks //!that the adaptive node pool will hold. The rest of the totally free chunks will be //!deallocated with the segment manager. //! //!OverheadPercent is the (approximated) maximum size overhead (1-20%) of the allocator: //!(memory usable for nodes / total memory allocated from the segment manager) template < class T , class SegmentManager , std::size_t NodesPerChunk , std::size_t MaxFreeChunks , unsigned char OverheadPercent > class cached_adaptive_pool /// @cond : public detail::cached_allocator_impl < T , detail::shared_adaptive_node_pool < SegmentManager , sizeof(T) , NodesPerChunk , MaxFreeChunks , OverheadPercent > , 2> /// @endcond { #ifndef BOOST_INTERPROCESS_DOXYGEN_INVOKED public: typedef detail::cached_allocator_impl < T , detail::shared_adaptive_node_pool < SegmentManager , sizeof(T) , NodesPerChunk , MaxFreeChunks , OverheadPercent > , 2> base_t; public: typedef detail::version_type
version; template
struct rebind { typedef cached_adaptive_pool
other; }; cached_adaptive_pool(SegmentManager *segment_mngr, std::size_t max_cached_nodes = base_t::DEFAULT_MAX_CACHED_NODES) : base_t(segment_mngr, max_cached_nodes) {} template
cached_adaptive_pool (const cached_adaptive_pool
&other) : base_t(other) {} #else public: typedef implementation_defined::segment_manager segment_manager; typedef segment_manager::void_pointer void_pointer; typedef implementation_defined::pointer pointer; typedef implementation_defined::const_pointer const_pointer; typedef T value_type; typedef typename detail::add_reference
::type reference; typedef typename detail::add_reference
::type const_reference; typedef std::size_t size_type; typedef std::ptrdiff_t difference_type; //!Obtains cached_adaptive_pool from //!cached_adaptive_pool template
struct rebind { typedef cached_adaptive_pool
other; }; private: //!Not assignable from //!related cached_adaptive_pool template
cached_adaptive_pool& operator= (const cached_adaptive_pool
&); //!Not assignable from //!other cached_adaptive_pool cached_adaptive_pool& operator=(const cached_adaptive_pool&); public: //!Constructor from a segment manager. If not present, constructs a node //!pool. Increments the reference count of the associated node pool. //!Can throw boost::interprocess::bad_alloc cached_adaptive_pool(segment_manager *segment_mngr); //!Copy constructor from other cached_adaptive_pool. Increments the reference //!count of the associated node pool. Never throws cached_adaptive_pool(const cached_adaptive_pool &other); //!Copy constructor from related cached_adaptive_pool. If not present, constructs //!a node pool. Increments the reference count of the associated node pool. //!Can throw boost::interprocess::bad_alloc template
cached_adaptive_pool (const cached_adaptive_pool
&other); //!Destructor, removes node_pool_t from memory //!if its reference count reaches to zero. Never throws ~cached_adaptive_pool(); //!Returns a pointer to the node pool. //!Never throws node_pool_t* get_node_pool() const; //!Returns the segment manager. //!Never throws segment_manager* get_segment_manager()const; //!Returns the number of elements that could be allocated. //!Never throws size_type max_size() const; //!Allocate memory for an array of count elements. //!Throws boost::interprocess::bad_alloc if there is no enough memory pointer allocate(size_type count, cvoid_pointer hint = 0); //!Deallocate allocated memory. //!Never throws void deallocate(const pointer &ptr, size_type count); //!Deallocates all free chunks //!of the pool void deallocate_free_chunks(); //!Swaps allocators. Does not throw. If each allocator is placed in a //!different memory segment, the result is undefined. friend void swap(self_t &alloc1, self_t &alloc2); //!Returns address of mutable object. //!Never throws pointer address(reference value) const; //!Returns address of non mutable object. //!Never throws const_pointer address(const_reference value) const; //!Default construct an object. //!Throws if T's default constructor throws void construct(const pointer &ptr); //!Destroys object. Throws if object's //!destructor throws void destroy(const pointer &ptr); //!Returns maximum the number of objects the previously allocated memory //!pointed by p can hold. This size only works for memory allocated with //!allocate, allocation_command and allocate_many. size_type size(const pointer &p) const; std::pair
allocation_command(allocation_type command, size_type limit_size, size_type preferred_size, size_type &received_size, const pointer &reuse = 0); //!Allocates many elements of size elem_size in a contiguous chunk //!of memory. The minimum number to be allocated is min_elements, //!the preferred and maximum number is //!preferred_elements. The number of actually allocated elements is //!will be assigned to received_size. The elements must be deallocated //!with deallocate(...) multiallocation_iterator allocate_many(size_type elem_size, std::size_t num_elements); //!Allocates n_elements elements, each one of size elem_sizes[i]in a //!contiguous chunk //!of memory. The elements must be deallocated multiallocation_iterator allocate_many(const size_type *elem_sizes, size_type n_elements); //!Allocates many elements of size elem_size in a contiguous chunk //!of memory. The minimum number to be allocated is min_elements, //!the preferred and maximum number is //!preferred_elements. The number of actually allocated elements is //!will be assigned to received_size. The elements must be deallocated //!with deallocate(...) void deallocate_many(multiallocation_iterator it); //!Allocates just one object. Memory allocated with this function //!must be deallocated only with deallocate_one(). //!Throws boost::interprocess::bad_alloc if there is no enough memory pointer allocate_one(); //!Allocates many elements of size == 1 in a contiguous chunk //!of memory. The minimum number to be allocated is min_elements, //!the preferred and maximum number is //!preferred_elements. The number of actually allocated elements is //!will be assigned to received_size. Memory allocated with this function //!must be deallocated only with deallocate_one(). multiallocation_iterator allocate_individual(std::size_t num_elements); //!Deallocates memory previously allocated with allocate_one(). //!You should never use deallocate_one to deallocate memory allocated //!with other functions different from allocate_one(). Never throws void deallocate_one(const pointer &p); //!Allocates many elements of size == 1 in a contiguous chunk //!of memory. The minimum number to be allocated is min_elements, //!the preferred and maximum number is //!preferred_elements. The number of actually allocated elements is //!will be assigned to received_size. Memory allocated with this function //!must be deallocated only with deallocate_one(). void deallocate_individual(multiallocation_iterator it); //!Sets the new max cached nodes value. This can provoke deallocations //!if "newmax" is less than current cached nodes. Never throws void set_max_cached_nodes(std::size_t newmax); //!Returns the max cached nodes parameter. //!Never throws std::size_t get_max_cached_nodes() const; #endif }; #ifdef BOOST_INTERPROCESS_DOXYGEN_INVOKED //!Equality test for same type //!of cached_adaptive_pool template
inline bool operator==(const cached_adaptive_pool
&alloc1, const cached_adaptive_pool
&alloc2); //!Inequality test for same type //!of cached_adaptive_pool template
inline bool operator!=(const cached_adaptive_pool
&alloc1, const cached_adaptive_pool
&alloc2); #endif } //namespace interprocess { } //namespace boost { #include
#endif //#ifndef BOOST_INTERPROCESS_CACHED_ADAPTIVE_POOL_HPP
cached_adaptive_pool.hpp
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