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tmp_dir_helpers.hpp - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\interprocess\detail\tmp_dir_helpers.hpp
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////////////////////////////////////////////////////////////////////////////// // // (C) Copyright Ion Gaztanaga 2007-2008. Distributed under the Boost // Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // // See http://www.boost.org/libs/interprocess for documentation. // ////////////////////////////////////////////////////////////////////////////// #ifndef BOOST_INTERPROCESS_DETAIL_TMP_DIR_HELPERS_HPP #define BOOST_INTERPROCESS_DETAIL_TMP_DIR_HELPERS_HPP #include
#include
#include
#include
#include
#include
namespace boost { namespace interprocess { namespace detail { inline void tmp_filename(const char *filename, std::string &tmp_name) { const char *tmp_dir = get_temporary_path(); if(!tmp_dir){ error_info err = system_error_code(); throw interprocess_exception(err); } tmp_name = tmp_dir; //Remove final null. tmp_name += "/boost_interprocess/"; tmp_name += filename; } inline void create_tmp_dir_and_get_filename(const char *filename, std::string &tmp_name) { const char *tmp_path = get_temporary_path(); if(!tmp_path){ error_info err = system_error_code(); throw interprocess_exception(err); } tmp_name = tmp_path; tmp_name += "/boost_interprocess"; //Create the temporary directory. //If fails, check that it's because already exists if(!create_directory(tmp_name.c_str())){ error_info info(system_error_code()); if(info.get_error_code() != already_exists_error){ throw interprocess_exception(info); } } //Add filename tmp_name += '/'; tmp_name += filename; } inline void add_leading_slash(const char *name, std::string &new_name) { if(name[0] != '/'){ new_name = '/'; } new_name += name; } } //namespace boost { } //namespace interprocess { } //namespace detail { #include
#endif //ifndef BOOST_INTERPROCESS_DETAIL_TMP_DIR_HELPERS_HPP
tmp_dir_helpers.hpp
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