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parent_from_member.hpp - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\intrusive\detail\parent_from_member.hpp
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///////////////////////////////////////////////////////////////////////////// // // (C) Copyright Ion Gaztanaga 2007 // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // See http://www.boost.org/libs/intrusive for documentation. // ///////////////////////////////////////////////////////////////////////////// #ifndef BOOST_INTRUSIVE_PARENT_FROM_MEMBER_HPP #define BOOST_INTRUSIVE_PARENT_FROM_MEMBER_HPP #include
#include
#include
namespace boost { namespace intrusive { namespace detail { template
inline std::size_t offset_from_pointer_to_member(const Member Parent::* ptr_to_member) { //BOOST_STATIC_ASSERT(( sizeof(std::ptrdiff_t) == sizeof(ptr_to_member) )); //The implementation of a pointer to member is compiler dependent. #if defined(BOOST_MSVC) || (defined (BOOST_WINDOWS) && defined(BOOST_INTEL)) //This works with gcc, msvc, ac++, ibmcpp return *(const std::ptrdiff_t*)(void*)&ptr_to_member; #elif defined(__GNUC__) || defined(__HP_aCC) || defined(BOOST_INTEL) || defined (__IBMCPP__) || defined (__DECCXX) const Parent * const parent = 0; const char *const member = reinterpret_cast
(&(parent->*ptr_to_member)); return std::size_t(member - reinterpret_cast
(parent)); #else //This is the traditional C-front approach: __MWERKS__, __DMC__, __SUNPRO_CC return (*(const std::ptrdiff_t*)(void*)&ptr_to_member) - 1; #endif } template
inline Parent *parent_from_member(Member *member, const Member Parent::* ptr_to_member) { return (Parent*)((char*)member - offset_from_pointer_to_member(ptr_to_member)); } template
inline const Parent *parent_from_member(const Member *member, const Member Parent::* ptr_to_member) { return (const Parent*)((const char*)member - offset_from_pointer_to_member(ptr_to_member)); } } //namespace detail { } //namespace intrusive { } //namespace boost { #include
#endif //#ifndef BOOST_INTRUSIVE_PARENT_FROM_MEMBER_HPP
parent_from_member.hpp
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