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bool_trait_def.hpp - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\iostreams\detail\bool_trait_def.hpp
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// (C) Copyright 2008 CodeRage, LLC (turkanis at coderage dot com) // (C) Copyright 2003-2007 Jonathan Turkanis // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt.) // See http://www.boost.org/libs/iostreams for documentation. #ifndef BOOST_IOSTREAMS_DETAIL_BOOL_TRAIT_DEF_HPP_INCLUDED #define BOOST_IOSTREAMS_DETAIL_BOOL_TRAIT_DEF_HPP_INCLUDED #include
// BOOST_STATIC_CONSTANT. #include
#include
#include
#include
#include
#include
// // Macro name: BOOST_IOSTREAMS_BOOL_TRAIT_DEF // Description: Used to generate the traits classes is_istream, is_ostream, // etc. // #if BOOST_WORKAROUND(__BORLANDC__, BOOST_TESTED_AT(0x582)) # define BOOST_IOSTREAMS_TRAIT_NAMESPACE(trait) #else # define BOOST_IOSTREAMS_TRAIT_NAMESPACE(trait) BOOST_PP_CAT(trait, _impl_):: #endif #define BOOST_IOSTREAMS_BOOL_TRAIT_DEF(trait, type, arity) \ namespace BOOST_PP_CAT(trait, _impl_) { \ BOOST_IOSTREAMS_TEMPLATE_PARAMS(arity, T) \ type_traits::yes_type helper \ (const volatile type BOOST_IOSTREAMS_TEMPLATE_ARGS(arity, T)*); \ type_traits::no_type helper(...); \ template
\ struct impl { \ BOOST_STATIC_CONSTANT(bool, value = \ (sizeof(BOOST_IOSTREAMS_TRAIT_NAMESPACE(trait) \ helper(static_cast
(0))) == \ sizeof(type_traits::yes_type))); \ }; \ } \ template
\ struct trait \ : mpl::bool_
::value> \ { BOOST_MPL_AUX_LAMBDA_SUPPORT(1, trait, (T)) }; \ /**/ #endif // #ifndef BOOST_IOSTREAMS_DETAIL_BOOL_TRAIT_DEF_HPP_INCLUDED
bool_trait_def.hpp
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