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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\random\detail\iterator_mixin.hpp
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/* boost random/detail/iterator_mixin.hpp header file * * Copyright Jens Maurer 2000-2001 * Distributed under the Boost Software License, Version 1.0. (See * accompanying file LICENSE_1_0.txt or copy at * http://www.boost.org/LICENSE_1_0.txt) * * See http://www.boost.org for most recent version including documentation. * * Revision history */ #ifndef BOOST_ITERATOR_MIXIN_HPP #define BOOST_ITERATOR_MIXIN_HPP #include
namespace boost { // must be in boost namespace, otherwise the inline friend trick fails template
class generator_iterator_mixin_adapter : incrementable
, equality_comparable
{ public: typedef std::input_iterator_tag iterator_category; typedef ResultType value_type; typedef std::ptrdiff_t difference_type; typedef const value_type * pointer; typedef const value_type & reference; Generator& operator++() { v = cast()(); return cast(); } const value_type& operator*() const { return v; } protected: // instantiate from derived classes only generator_iterator_mixin_adapter() { } void iterator_init() { operator++(); } private: Generator & cast() { return static_cast
(*this); } value_type v; }; } // namespace boost #endif // BOOST_ITERATOR_MIXIN_HPP
iterator_mixin.hpp
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