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bool_trait_def.hpp - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\variant\detail\bool_trait_def.hpp
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//----------------------------------------------------------------------------- // boost/variant/detail/bool_trait_def.hpp header file // See http://www.boost.org for updates, documentation, and revision history. //----------------------------------------------------------------------------- // // Copyright (c) 2003 // Eric Friedman // // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // Needed until move-related traits incorporated into type_traits library. // no include guards, the header is intended for multiple inclusion! // should be the last #include #include "boost/type_traits/detail/bool_trait_def.hpp" #define BOOST_VARIANT_TT_AUX_BOOL_TRAIT_DEF1(trait,T,C) \ template< typename T > struct trait \ BOOST_TT_AUX_BOOL_C_BASE(C) \ { \ BOOST_TT_AUX_BOOL_TRAIT_VALUE_DECL(C) \ BOOST_MPL_AUX_LAMBDA_SUPPORT(1,trait,(T)) \ }; \ /**/ #define BOOST_VARIANT_TT_AUX_TRAIT_SUFFIX(arity, name) \ BOOST_TT_AUX_TEMPLATE_ARITY_SPEC(arity, name) \ /**/
bool_trait_def.hpp
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