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CEGUIClippedContainer.h - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\ogre\include\CEGUI\elements\CEGUIClippedContainer.h
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/*********************************************************************** filename: CEGUIClippedContainer.h created: Sun Jun 11 2006 author: Tomas Lindquist Olsen *************************************************************************/ /*************************************************************************** * Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. ***************************************************************************/ #ifndef _CEGUIClippedContainer_h_ #define _CEGUIClippedContainer_h_ #include "CEGUIWindow.h" #include "CEGUIWindowFactory.h" // Start of CEGUI namespace section namespace CEGUI { /*! \brief Helper container window that has configurable clipping. Used by the ItemListbox widget. */ class CEGUIEXPORT ClippedContainer : public Window { public: /************************************************************************* Constants *************************************************************************/ static const String WidgetTypeName; //!< Type name for ClippedContainer. static const String EventNamespace; //!< Namespace for global events /************************************************************************* Object construction and destruction *************************************************************************/ /*! \brief Constructor for ClippedContainer objects. */ ClippedContainer(const String& type, const String& name); /*! \brief Destructor for ClippedContainer objects. */ ~ClippedContainer(void); /************************************************************************* Public interface methods *************************************************************************/ /*! \brief Return the current clipping rectangle. \return Rect object describing the clipping area in pixel that will be applied during rendering. */ const Rect& getClipArea(void) const; /*! \brief Returns the reference window used for converting the clipper rect to screen space. */ Window* getClipperWindow(void) const; /*! \brief Set the custom clipper area in pixels. */ void setClipArea(const Rect& r); /*! \brief Set the clipper reference window. \param w The window to be used a base for converting the custom clipper rect to screen space. NULL if the clipper rect is relative to the screen. */ void setClipperWindow(Window* w); // Overridden from Window. virtual Rect getUnclippedInnerRect_impl(void) const; protected: /************************************************************************* Implementation methods *************************************************************************/ /*! \brief Return whether this window was inherited from the given class name at some point in the inheritance hierarchy. \param class_name The class name that is to be checked. \return true if this window was inherited from \a class_name. false if not. */ virtual bool testClassName_impl(const String& class_name) const { if (class_name=="ClippedContainer") return true; return Window::testClassName_impl(class_name); } /************************************************************************* Overridden from Window. *************************************************************************/ virtual void drawSelf(float) {} /************************************************************************* Data fields *************************************************************************/ //! the pixel rect to be used for clipping relative to either a window or the screen. Rect d_clipArea; //! the base window which the clipping rect is relative to. Window* d_clipperWindow; }; } // End of CEGUI namespace section #endif // end of guard _CEGUIClippedContainer_h_
CEGUIClippedContainer.h
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