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CEGUIGUISheet.h - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\ogre\include\CEGUI\elements\CEGUIGUISheet.h
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/*********************************************************************** filename: CEGUIGUISheet.h created: 5/6/2004 author: Paul D Turner purpose: Interface to a default window *************************************************************************/ /*************************************************************************** * Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. ***************************************************************************/ #ifndef _CEGUIGUISheet_h_ #define _CEGUIGUISheet_h_ #include "CEGUIWindow.h" #include "CEGUIWindowFactory.h" // Start of CEGUI namespace section namespace CEGUI { /*! \brief Window class intended to be used as a simple, generic Window. This class does no rendering and so appears totally transparent. This window defaults to position 0.0f, 0.0f with a size of 1.0f x 1.0f. /note The C++ name of this class has been retained for backward compatibility reasons. The intended usage of this window type has now been extended beyond that of a gui-sheet or root window. */ class CEGUIEXPORT GUISheet : public Window { public: /************************************************************************* Constants *************************************************************************/ // type name for this widget static const String WidgetTypeName; //!< The unique typename of this widget /************************************************************************* Construction and Destruction *************************************************************************/ /*! \brief Constructor for GUISheet windows. */ GUISheet(const String& type, const String& name); /*! \brief Destructor for GUISheet windows. */ virtual ~GUISheet(void) {} protected: /*! \brief Return whether this window was inherited from the given class name at some point in the inheritance hierarchy. \param class_name The class name that is to be checked. \return true if this window was inherited from \a class_name. false if not. */ virtual bool testClassName_impl(const String& class_name) const { if (class_name=="DefaultWindow" || class_name=="GUISheet") return true; return Window::testClassName_impl(class_name); } }; /*! \brief typedef for DefaultWindow, which is the new name for GUISheet. */ typedef GUISheet DefaultWindow; } // End of CEGUI namespace section #endif // end of guard _CEGUIGUISheet_h_
CEGUIGUISheet.h
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