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CEGUIRadioButtonProperties.h - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\ogre\include\CEGUI\elements\CEGUIRadioButtonProperties.h
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/*********************************************************************** filename: CEGUIRadioButtonProperties.h created: 10/7/2004 author: Paul D Turner purpose: Interface to properties for RadioButton class *************************************************************************/ /*************************************************************************** * Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. ***************************************************************************/ #ifndef _CEGUIRadioButtonProperties_h_ #define _CEGUIRadioButtonProperties_h_ #include "CEGUIProperty.h" // Start of CEGUI namespace section namespace CEGUI { // Start of RadioButtonProperties namespace section /*! \brief Namespace containing all classes that make up the properties interface for the RadioButton class */ namespace RadioButtonProperties { /*! \brief Property to access the selected state of the RadioButton. \par Usage: - Name: Selected - Format: "[text]". \par Where [Text] is: - "True" to indicate the radio button is selected. - "False" to indicate the radio button is not selected. */ class Selected : public Property { public: Selected() : Property( "Selected", "Property to get/set the selected state of the RadioButton. Value is either \"True\" or \"False\".", "False") {} String get(const PropertyReceiver* receiver) const; void set(PropertyReceiver* receiver, const String& value); }; /*! \brief Property to access the radio button group ID. \par Usage: - Name: GroupID - Format: "[uint]". \par Where: - [uint] is any unsigned integer value. */ class GroupID : public Property { public: GroupID() : Property( "GroupID", "Property to get/set the radio button group ID. Value is an unsigned integer number.", "0") {} String get(const PropertyReceiver* receiver) const; void set(PropertyReceiver* receiver, const String& value); }; } // End of RadioButtonProperties namespace section } // End of CEGUI namespace section #endif // end of guard _CEGUIRadioButtonProperties_h_
CEGUIRadioButtonProperties.h
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