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CEGUIFalWidgetComponent.h - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\ogre\include\CEGUI\falagard\CEGUIFalWidgetComponent.h
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/*********************************************************************** filename: CEGUIFalWidgetComponent.h created: Mon Jun 13 2005 author: Paul D Turner
*************************************************************************/ /*************************************************************************** * Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. ***************************************************************************/ #ifndef _CEGUIFalWidgetComponent_h_ #define _CEGUIFalWidgetComponent_h_ #include "falagard/CEGUIFalDimensions.h" #include "falagard/CEGUIFalPropertyInitialiser.h" #include "CEGUIWindow.h" #if defined(_MSC_VER) # pragma warning(push) # pragma warning(disable : 4251) #endif // Start of CEGUI namespace section namespace CEGUI { /*! \brief Class that encapsulates information regarding a sub-widget required for a widget. \todo This is not finished in the slightest! There will be many changes here... */ class CEGUIEXPORT WidgetComponent { public: WidgetComponent() {} WidgetComponent(const String& type, const String& look, const String& suffix, const String& renderer); /*! \brief Create an instance of this widget component adding it as a child to the given Window. */ void create(Window& parent) const; const ComponentArea& getComponentArea() const; void setComponentArea(const ComponentArea& area); const String& getBaseWidgetType() const; void setBaseWidgetType(const String& type); const String& getWidgetLookName() const; void setWidgetLookName(const String& look); const String& getWidgetNameSuffix() const; void setWidgetNameSuffix(const String& suffix); const String& getWindowRendererType() const; void setWindowRendererType(const String& type); VerticalAlignment getVerticalWidgetAlignment() const; void setVerticalWidgetAlignment(VerticalAlignment alignment); HorizontalAlignment getHorizontalWidgetAlignment() const; void setHorizontalWidgetAlignment(HorizontalAlignment alignment); void addPropertyInitialiser(const PropertyInitialiser& initialiser); void clearPropertyInitialisers(); void layout(const Window& owner) const; /*! \brief Writes an xml representation of this WidgetComponent to \a out_stream. \param xml_stream Stream where xml data should be output. \return Nothing. */ void writeXMLToStream(XMLSerializer& xml_stream) const; /*! \brief Takes the name of a property and returns a pointer to the last PropertyInitialiser for this property or 0 if the is no PropertyInitialiser for this property in the WidgetLookFeel \param propertyName The name of the property to look for. */ const PropertyInitialiser* findPropertyInitialiser(const String& propertyName) const; private: typedef std::vector
PropertiesList; ComponentArea d_area; //!< Destination area for the widget (relative to it's parent). String d_baseType; //!< Type of widget to be created. String d_imageryName; //!< Name of a WidgetLookFeel to be used for the widget. String d_nameSuffix; //!< Suffix to apply to the parent Window name to create this widgets unique name. String d_rendererType; //!< Name of the window renderer type to assign to the widget. VerticalAlignment d_vertAlign; //!< Vertical alignment to be used for this widget. HorizontalAlignment d_horzAlign; //!< Horizontal alignment to be used for this widget. PropertiesList d_properties; //!< Collection of PropertyInitialisers to be applied the the widget upon creation. }; } // End of CEGUI namespace section #if defined(_MSC_VER) # pragma warning(pop) #endif #endif // end of guard _CEGUIFalWidgetComponent_h_
CEGUIFalWidgetComponent.h
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