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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\function_types\detail\pp_cc_loop\master.hpp
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// (C) Copyright Tobias Schwinger // // Use modification and distribution are subject to the boost Software License, // Version 1.0. (See http://www.boost.org/LICENSE_1_0.txt). //------------------------------------------------------------------------------ // no include guards, this file is intended for multiple inclusions #ifdef __WAVE__ // this file has been generated from the master.hpp file in the same directory # pragma wave option(preserve: 0) #endif #if !BOOST_PP_IS_ITERATING # ifndef BOOST_FT_DETAIL_CC_LOOP_MASTER_HPP_INCLUDED # define BOOST_FT_DETAIL_CC_LOOP_MASTER_HPP_INCLUDED # include
# include
# include
# include
# include
# include
# include
# include
# endif # include
# include
# define BOOST_PP_FILENAME_1 \
# define BOOST_PP_ITERATION_LIMITS \ (0,BOOST_PP_SEQ_SIZE(BOOST_FT_CC_NAMES_SEQ)-1) # include BOOST_PP_ITERATE() # if !defined(BOOST_FT_config_valid) && BOOST_FT_CC_PREPROCESSING # define BOOST_FT_cc_id 1 # define BOOST_FT_cc_name implicit_cc # define BOOST_FT_cc BOOST_PP_EMPTY # define BOOST_FT_cond callable_builtin # include BOOST_FT_cc_file # undef BOOST_FT_cond # undef BOOST_FT_cc_name # undef BOOST_FT_cc # undef BOOST_FT_cc_id # elif !defined(BOOST_FT_config_valid) // and generating preprocessed file BOOST_PP_EXPAND(#) ifndef BOOST_FT_config_valid BOOST_PP_EXPAND(#) define BOOST_FT_cc_id 1 BOOST_PP_EXPAND(#) define BOOST_FT_cc_name implicit_cc BOOST_PP_EXPAND(#) define BOOST_FT_cc BOOST_PP_EMPTY BOOST_PP_EXPAND(#) define BOOST_FT_cond callable_builtin #define _() BOOST_PP_EXPAND(#) include BOOST_FT_cc_file #undef _ BOOST_PP_EXPAND(#) undef BOOST_FT_cond BOOST_PP_EXPAND(#) undef BOOST_FT_cc_name BOOST_PP_EXPAND(#) undef BOOST_FT_cc BOOST_PP_EXPAND(#) undef BOOST_FT_cc_id BOOST_PP_EXPAND(#) else BOOST_PP_EXPAND(#) undef BOOST_FT_config_valid BOOST_PP_EXPAND(#) endif # else # undef BOOST_FT_config_valid # endif # include
# include
#elif BOOST_FT_CC_PREPROCESSING # define BOOST_FT_cc_id BOOST_PP_INC(BOOST_PP_FRAME_ITERATION(1)) # define BOOST_FT_cc_inf \ BOOST_PP_SEQ_ELEM(BOOST_PP_FRAME_ITERATION(1),BOOST_FT_CC_NAMES_SEQ) # define BOOST_FT_cc_pp_name BOOST_PP_TUPLE_ELEM(3,0,BOOST_FT_cc_inf) # define BOOST_FT_cc_name BOOST_PP_TUPLE_ELEM(3,1,BOOST_FT_cc_inf) # define BOOST_FT_cc BOOST_PP_TUPLE_ELEM(3,2,BOOST_FT_cc_inf) # define BOOST_FT_cond BOOST_PP_CAT(BOOST_FT_CC_,BOOST_FT_cc_pp_name) # if BOOST_FT_cond # define BOOST_FT_config_valid 1 # include BOOST_FT_cc_file # endif # undef BOOST_FT_cond # undef BOOST_FT_cc_pp_name # undef BOOST_FT_cc_name # undef BOOST_FT_cc # undef BOOST_FT_cc_id # undef BOOST_FT_cc_inf #else // if generating preprocessed file BOOST_PP_EXPAND(#) define BOOST_FT_cc_id BOOST_PP_INC(BOOST_PP_ITERATION()) # define BOOST_FT_cc_inf \ BOOST_PP_SEQ_ELEM(BOOST_PP_ITERATION(),BOOST_FT_CC_NAMES_SEQ) # define BOOST_FT_cc_pp_name BOOST_PP_TUPLE_ELEM(3,0,BOOST_FT_cc_inf) # define BOOST_FT_CC_DEF(name,index) \ name BOOST_PP_TUPLE_ELEM(3,index,BOOST_FT_cc_inf) BOOST_PP_EXPAND(#) define BOOST_FT_CC_DEF(BOOST_FT_cc_name,1) BOOST_PP_EXPAND(#) define BOOST_FT_CC_DEF(BOOST_FT_cc,2) # undef BOOST_FT_CC_DEF # define BOOST_FT_cc_cond_v BOOST_PP_CAT(BOOST_FT_CC_,BOOST_FT_cc_pp_name) BOOST_PP_EXPAND(#) define BOOST_FT_cond BOOST_FT_cc_cond_v # undef BOOST_FT_cc_cond_v # undef BOOST_FT_cc_pp_name # undef BOOST_FT_cc_inf BOOST_PP_EXPAND(#) if BOOST_FT_cond BOOST_PP_EXPAND(#) define BOOST_FT_config_valid 1 #define _() BOOST_PP_EXPAND(#) include BOOST_FT_cc_file #undef _ BOOST_PP_EXPAND(#) endif BOOST_PP_EXPAND(#) undef BOOST_FT_cond BOOST_PP_EXPAND(#) undef BOOST_FT_cc_name BOOST_PP_EXPAND(#) undef BOOST_FT_cc BOOST_PP_EXPAND(#) undef BOOST_FT_cc_id #endif
master.hpp
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