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dyn_link.hpp - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\iostreams\detail\config\dyn_link.hpp
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// (C) Copyright 2008 CodeRage, LLC (turkanis at coderage dot com) // (C) Copyright 2003-2007 Jonathan Turkanis // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt.) // See http://www.boost.org/libs/iostreams for documentation. // Adapted from http://www.boost.org/more/separate_compilation.html, by // John Maddock. #ifndef BOOST_IOSTREAMS_DETAIL_CONFIG_DYN_LINK_HPP_INCLUDED #define BOOST_IOSTREAMS_DETAIL_CONFIG_DYN_LINK_HPP_INCLUDED #if defined(_MSC_VER) && (_MSC_VER >= 1020) # pragma once #endif #include
#include
//------------------Enable dynamic linking on windows-------------------------// #ifdef BOOST_HAS_DECLSPEC # if defined(BOOST_ALL_DYN_LINK) || defined(BOOST_IOSTREAMS_DYN_LINK) # ifdef BOOST_IOSTREAMS_SOURCE # define BOOST_IOSTREAMS_DECL __declspec(dllexport) # else # define BOOST_IOSTREAMS_DECL __declspec(dllimport) # endif # endif #endif #ifndef BOOST_IOSTREAMS_DECL # define BOOST_IOSTREAMS_DECL #endif #endif // #ifndef BOOST_IOSTREAMS_DETAIL_CONFIG_DYN_LINK_HPP_INCLUDED
dyn_link.hpp
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