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polynomial_horner3_7.hpp - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\math\tools\detail\polynomial_horner3_7.hpp
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// (C) Copyright John Maddock 2007. // Use, modification and distribution are subject to the // Boost Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // // This file is machine generated, do not edit by hand // Unrolled polynomial evaluation using second order Horners rule #ifndef BOOST_MATH_TOOLS_POLY_EVAL_7_HPP #define BOOST_MATH_TOOLS_POLY_EVAL_7_HPP namespace boost{ namespace math{ namespace tools{ namespace detail{ template
inline V evaluate_polynomial_c_imp(const T* a, const V&, const mpl::int_<0>*) { return static_cast
(0); } template
inline V evaluate_polynomial_c_imp(const T* a, const V&, const mpl::int_<1>*) { return static_cast
(a[0]); } template
inline V evaluate_polynomial_c_imp(const T* a, const V& x, const mpl::int_<2>*) { return static_cast
(a[1] * x + a[0]); } template
inline V evaluate_polynomial_c_imp(const T* a, const V& x, const mpl::int_<3>*) { return static_cast
((a[2] * x + a[1]) * x + a[0]); } template
inline V evaluate_polynomial_c_imp(const T* a, const V& x, const mpl::int_<4>*) { return static_cast
(((a[3] * x + a[2]) * x + a[1]) * x + a[0]); } template
inline V evaluate_polynomial_c_imp(const T* a, const V& x, const mpl::int_<5>*) { V x2 = x * x; V t[2]; t[0] = static_cast
(a[4] * x2 + a[2]); t[1] = static_cast
(a[3] * x2 + a[1]); t[0] *= x2; t[0] += static_cast
(a[0]); t[1] *= x; return t[0] + t[1]; } template
inline V evaluate_polynomial_c_imp(const T* a, const V& x, const mpl::int_<6>*) { V x2 = x * x; V t[2]; t[0] = a[5] * x2 + a[3]; t[1] = a[4] * x2 + a[2]; t[0] *= x2; t[1] *= x2; t[0] += static_cast
(a[1]); t[1] += static_cast
(a[0]); t[0] *= x; return t[0] + t[1]; } template
inline V evaluate_polynomial_c_imp(const T* a, const V& x, const mpl::int_<7>*) { V x2 = x * x; V t[2]; t[0] = static_cast
(a[6] * x2 + a[4]); t[1] = static_cast
(a[5] * x2 + a[3]); t[0] *= x2; t[1] *= x2; t[0] += static_cast
(a[2]); t[1] += static_cast
(a[1]); t[0] *= x2; t[0] += static_cast
(a[0]); t[1] *= x; return t[0] + t[1]; } }}}} // namespaces #endif // include guard
polynomial_horner3_7.hpp
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