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rational_horner3_7.hpp - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\math\tools\detail\rational_horner3_7.hpp
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// (C) Copyright John Maddock 2007. // Use, modification and distribution are subject to the // Boost Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // // This file is machine generated, do not edit by hand // Polynomial evaluation using second order Horners rule #ifndef BOOST_MATH_TOOLS_RAT_EVAL_7_HPP #define BOOST_MATH_TOOLS_RAT_EVAL_7_HPP namespace boost{ namespace math{ namespace tools{ namespace detail{ template
inline V evaluate_rational_c_imp(const T* a, const U* b, const V&, const mpl::int_<0>*) { return static_cast
(0); } template
inline V evaluate_rational_c_imp(const T* a, const U* b, const V&, const mpl::int_<1>*) { return static_cast
(a[0]) / static_cast
(b[0]); } template
inline V evaluate_rational_c_imp(const T* a, const U* b, const V& x, const mpl::int_<2>*) { return static_cast
((a[1] * x + a[0]) / (b[1] * x + b[0])); } template
inline V evaluate_rational_c_imp(const T* a, const U* b, const V& x, const mpl::int_<3>*) { return static_cast
(((a[2] * x + a[1]) * x + a[0]) / ((b[2] * x + b[1]) * x + b[0])); } template
inline V evaluate_rational_c_imp(const T* a, const U* b, const V& x, const mpl::int_<4>*) { return static_cast
((((a[3] * x + a[2]) * x + a[1]) * x + a[0]) / (((b[3] * x + b[2]) * x + b[1]) * x + b[0])); } template
inline V evaluate_rational_c_imp(const T* a, const U* b, const V& x, const mpl::int_<5>*) { if(x <= 1) { V x2 = x * x; V t[4]; t[0] = a[4] * x2 + a[2]; t[1] = a[3] * x2 + a[1]; t[2] = b[4] * x2 + b[2]; t[3] = b[3] * x2 + b[1]; t[0] *= x2; t[2] *= x2; t[0] += static_cast
(a[0]); t[2] += static_cast
(b[0]); t[1] *= x; t[3] *= x; return (t[0] + t[1]) / (t[2] + t[3]); } else { V z = 1 / x; V z2 = 1 / (x * x); V t[4]; t[0] = a[0] * z2 + a[2]; t[1] = a[1] * z2 + a[3]; t[2] = b[0] * z2 + b[2]; t[3] = b[1] * z2 + b[3]; t[0] *= z2; t[2] *= z2; t[0] += static_cast
(a[4]); t[2] += static_cast
(b[4]); t[1] *= z; t[3] *= z; return (t[0] + t[1]) / (t[2] + t[3]); } } template
inline V evaluate_rational_c_imp(const T* a, const U* b, const V& x, const mpl::int_<6>*) { if(x <= 1) { V x2 = x * x; V t[4]; t[0] = a[5] * x2 + a[3]; t[1] = a[4] * x2 + a[2]; t[2] = b[5] * x2 + b[3]; t[3] = b[4] * x2 + b[2]; t[0] *= x2; t[1] *= x2; t[2] *= x2; t[3] *= x2; t[0] += static_cast
(a[1]); t[1] += static_cast
(a[0]); t[2] += static_cast
(b[1]); t[3] += static_cast
(b[0]); t[0] *= x; t[2] *= x; return (t[0] + t[1]) / (t[2] + t[3]); } else { V z = 1 / x; V z2 = 1 / (x * x); V t[4]; t[0] = a[0] * z2 + a[2]; t[1] = a[1] * z2 + a[3]; t[2] = b[0] * z2 + b[2]; t[3] = b[1] * z2 + b[3]; t[0] *= z2; t[1] *= z2; t[2] *= z2; t[3] *= z2; t[0] += static_cast
(a[4]); t[1] += static_cast
(a[5]); t[2] += static_cast
(b[4]); t[3] += static_cast
(b[5]); t[0] *= z; t[2] *= z; return (t[0] + t[1]) / (t[2] + t[3]); } } template
inline V evaluate_rational_c_imp(const T* a, const U* b, const V& x, const mpl::int_<7>*) { if(x <= 1) { V x2 = x * x; V t[4]; t[0] = a[6] * x2 + a[4]; t[1] = a[5] * x2 + a[3]; t[2] = b[6] * x2 + b[4]; t[3] = b[5] * x2 + b[3]; t[0] *= x2; t[1] *= x2; t[2] *= x2; t[3] *= x2; t[0] += static_cast
(a[2]); t[1] += static_cast
(a[1]); t[2] += static_cast
(b[2]); t[3] += static_cast
(b[1]); t[0] *= x2; t[2] *= x2; t[0] += static_cast
(a[0]); t[2] += static_cast
(b[0]); t[1] *= x; t[3] *= x; return (t[0] + t[1]) / (t[2] + t[3]); } else { V z = 1 / x; V z2 = 1 / (x * x); V t[4]; t[0] = a[0] * z2 + a[2]; t[1] = a[1] * z2 + a[3]; t[2] = b[0] * z2 + b[2]; t[3] = b[1] * z2 + b[3]; t[0] *= z2; t[1] *= z2; t[2] *= z2; t[3] *= z2; t[0] += static_cast
(a[4]); t[1] += static_cast
(a[5]); t[2] += static_cast
(b[4]); t[3] += static_cast
(b[5]); t[0] *= z2; t[2] *= z2; t[0] += static_cast
(a[6]); t[2] += static_cast
(b[6]); t[1] *= z; t[3] *= z; return (t[0] + t[1]) / (t[2] + t[3]); } } }}}} // namespaces #endif // include guard
rational_horner3_7.hpp
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