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include_preprocessed.hpp - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\mpl\map\aux_\include_preprocessed.hpp
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// Copyright Aleksey Gurtovoy 2001-2004 // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // See http://www.boost.org/libs/mpl for documentation. // $Source$ // $Date: 2006-11-08 20:44:00 -0500 (Wed, 08 Nov 2006) $ // $Revision: 35938 $ // NO INCLUDE GUARDS, THE HEADER IS INTENDED FOR MULTIPLE INCLUSION! #include
#include
#include
#include
#include
#include
#if defined(BOOST_MPL_CFG_TYPEOF_BASED_SEQUENCES) # define AUX778076_INCLUDE_DIR typeof_based #elif defined(BOOST_NO_TEMPLATE_PARTIAL_SPECIALIZATION) # define AUX778076_INCLUDE_DIR no_ctps #else # define AUX778076_INCLUDE_DIR plain #endif #if !defined(BOOST_NEEDS_TOKEN_PASTING_OP_FOR_TOKENS_JUXTAPOSING) # define AUX778076_HEADER \ AUX778076_INCLUDE_DIR/BOOST_MPL_PREPROCESSED_HEADER \ /**/ #else # define AUX778076_HEADER \ BOOST_PP_CAT(AUX778076_INCLUDE_DIR,/)##BOOST_MPL_PREPROCESSED_HEADER \ /**/ #endif #if BOOST_WORKAROUND(__IBMCPP__, BOOST_TESTED_AT(700)) # define AUX778076_INCLUDE_STRING BOOST_PP_STRINGIZE(boost/mpl/map/aux_/preprocessed/AUX778076_HEADER) # include AUX778076_INCLUDE_STRING # undef AUX778076_INCLUDE_STRING #else # include BOOST_PP_STRINGIZE(boost/mpl/map/aux_/preprocessed/AUX778076_HEADER) #endif # undef AUX778076_HEADER # undef AUX778076_INCLUDE_DIR #undef BOOST_MPL_PREPROCESSED_HEADER
include_preprocessed.hpp
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