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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\mpl\vector\aux_\iterator.hpp
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#ifndef BOOST_MPL_AUX_VECTOR_ITERATOR_HPP_INCLUDED #define BOOST_MPL_AUX_VECTOR_ITERATOR_HPP_INCLUDED // Copyright Aleksey Gurtovoy 2000-2004 // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // See http://www.boost.org/libs/mpl for documentation. // $Source$ // $Date: 2004-11-27 20:58:27 -0500 (Sat, 27 Nov 2004) $ // $Revision: 26325 $ #include
#include
#include
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#include
#include
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#include
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#include
#include
namespace boost { namespace mpl { template< typename Vector , BOOST_MPL_AUX_NTTP_DECL(long, n_) > struct v_iter { typedef aux::v_iter_tag tag; typedef random_access_iterator_tag category; typedef typename v_at
::type type; typedef Vector vector_; typedef mpl::long_
pos; #if defined(BOOST_NO_TEMPLATE_PARTIAL_SPECIALIZATION) enum { next_ = n_ + 1 , prior_ = n_ - 1 , pos_ = n_ }; typedef v_iter
next; typedef v_iter
prior; #endif }; #if !defined(BOOST_NO_TEMPLATE_PARTIAL_SPECIALIZATION) template< typename Vector , BOOST_MPL_AUX_NTTP_DECL(long, n_) > struct next< v_iter
> { typedef v_iter
type; }; template< typename Vector , BOOST_MPL_AUX_NTTP_DECL(long, n_) > struct prior< v_iter
> { typedef v_iter
type; }; template< typename Vector , BOOST_MPL_AUX_NTTP_DECL(long, n_) , typename Distance > struct advance< v_iter
,Distance> { typedef v_iter< Vector , (n_ + BOOST_MPL_AUX_NESTED_VALUE_WKND(long, Distance)) > type; }; template< typename Vector , BOOST_MPL_AUX_NTTP_DECL(long, n_) , BOOST_MPL_AUX_NTTP_DECL(long, m_) > struct distance< v_iter
, v_iter
> : mpl::long_<(m_ - n_)> { }; #else // BOOST_NO_TEMPLATE_PARTIAL_SPECIALIZATION template<> struct advance_impl
{ template< typename Iterator, typename N > struct apply { enum { pos_ = Iterator::pos_, n_ = N::value }; typedef v_iter< typename Iterator::vector_ , (pos_ + n_) > type; }; }; template<> struct distance_impl
{ template< typename Iter1, typename Iter2 > struct apply { enum { pos1_ = Iter1::pos_, pos2_ = Iter2::pos_ }; typedef long_<( pos2_ - pos1_ )> type; BOOST_STATIC_CONSTANT(long, value = ( pos2_ - pos1_ )); }; }; #endif }} #endif // BOOST_MPL_AUX_VECTOR_ITERATOR_HPP_INCLUDED
iterator.hpp
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