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hash.c - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\DarkPuzzle\libs\bullet_sdk\jam-2.5\hash.c
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/* * Copyright 1993, 1995 Christopher Seiwald. * * This file is part of Jam - see jam.c for Copyright information. */ /* * hash.c - simple in-memory hashing routines * * External routines: * * hashinit() - initialize a hash table, returning a handle * hashitem() - find a record in the table, and optionally enter a new one * hashdone() - free a hash table, given its handle * * Internal routines: * * hashrehash() - resize and rebuild hp->tab, the hash table * * 4/29/93 - ensure ITEM's are aligned * 11/04/02 (seiwald) - const-ing for string literals * 01/31/02 (seiwald) - keyval now unsigned (cray-ziness) */ # include "jam.h" # include "hash.h" /* Header attached to all data items entered into a hash table. */ struct hashhdr { struct item *next; unsigned int keyval; /* for quick comparisons */ } ; /* This structure overlays the one handed to hashenter(). */ /* It's actual size is given to hashinit(). */ struct hashdata { char *key; /* rest of user data */ } ; typedef struct item { struct hashhdr hdr; struct hashdata data; } ITEM ; # define MAX_LISTS 32 struct hash { /* * the hash table, just an array of item pointers */ struct { int nel; ITEM **base; } tab; int bloat; /* tab.nel / items.nel */ int inel; /* initial number of elements */ /* * the array of records, maintained by these routines * essentially a microallocator */ struct { int more; /* how many more ITEMs fit in lists[ list ] */ char *next; /* where to put more ITEMs in lists[ list ] */ int datalen; /* length of records in this hash table */ int size; /* sizeof( ITEM ) + aligned datalen */ int nel; /* total ITEMs held by all lists[] */ int list; /* index into lists[] */ struct { int nel; /* total ITEMs held by this list */ char *base; /* base of ITEMs array */ } lists[ MAX_LISTS ]; } items; const char *name; /* just for hashstats() */ } ; static void hashrehash( struct hash *hp ); static void hashstat( struct hash *hp ); /* * hashitem() - find a record in the table, and optionally enter a new one */ int hashitem( register struct hash *hp, HASHDATA **data, int enter ) { ITEM **base; register ITEM *i; unsigned char *b = (unsigned char *)(*data)->key; unsigned int keyval; if( enter && !hp->items.more ) hashrehash( hp ); if( !enter && !hp->items.nel ) return 0; keyval = *b; while( *b ) keyval = keyval * 2147059363 + *b++; base = hp->tab.base + ( keyval % hp->tab.nel ); for( i = *base; i; i = i->hdr.next ) if( keyval == i->hdr.keyval && !strcmp( i->data.key, (*data)->key ) ) { *data = &i->data; return !0; } if( enter ) { i = (ITEM *)hp->items.next; hp->items.next += hp->items.size; hp->items.more--; memcpy( (char *)&i->data, (char *)*data, hp->items.datalen ); i->hdr.keyval = keyval; i->hdr.next = *base; *base = i; *data = &i->data; } return 0; } /* * hashrehash() - resize and rebuild hp->tab, the hash table */ static void hashrehash( register struct hash *hp ) { int i = ++hp->items.list; hp->items.more = i ? 2 * hp->items.nel : hp->inel; hp->items.next = (char *)malloc( hp->items.more * hp->items.size ); hp->items.lists[i].nel = hp->items.more; hp->items.lists[i].base = hp->items.next; hp->items.nel += hp->items.more; if( hp->tab.base ) free( (char *)hp->tab.base ); hp->tab.nel = hp->items.nel * hp->bloat; hp->tab.base = (ITEM **)malloc( hp->tab.nel * sizeof(ITEM **) ); memset( (char *)hp->tab.base, '\0', hp->tab.nel * sizeof( ITEM * ) ); for( i = 0; i < hp->items.list; i++ ) { int nel = hp->items.lists[i].nel; char *next = hp->items.lists[i].base; for( ; nel--; next += hp->items.size ) { register ITEM *i = (ITEM *)next; ITEM **ip = hp->tab.base + i->hdr.keyval % hp->tab.nel; i->hdr.next = *ip; *ip = i; } } } /* --- */ # define ALIGNED(x) ( ( x + sizeof( ITEM ) - 1 ) & ~( sizeof( ITEM ) - 1 ) ) /* * hashinit() - initialize a hash table, returning a handle */ struct hash * hashinit( int datalen, const char *name ) { struct hash *hp = (struct hash *)malloc( sizeof( *hp ) ); hp->bloat = 3; hp->tab.nel = 0; hp->tab.base = (ITEM **)0; hp->items.more = 0; hp->items.datalen = datalen; hp->items.size = sizeof( struct hashhdr ) + ALIGNED( datalen ); hp->items.list = -1; hp->items.nel = 0; hp->inel = 11; hp->name = name; return hp; } /* * hashdone() - free a hash table, given its handle */ void hashdone( struct hash *hp ) { int i; if( !hp ) return; if( DEBUG_MEM ) hashstat( hp ); if( hp->tab.base ) free( (char *)hp->tab.base ); for( i = 0; i <= hp->items.list; i++ ) free( hp->items.lists[i].base ); free( (char *)hp ); } /* ---- */ static void hashstat( struct hash *hp ) { ITEM **tab = hp->tab.base; int nel = hp->tab.nel; int count = 0; int sets = 0; int run = ( tab[ nel - 1 ] != (ITEM *)0 ); int i, here; for( i = nel; i > 0; i-- ) { if( here = ( *tab++ != (ITEM *)0 ) ) count++; if( here && !run ) sets++; run = here; } printf( "%s table: %d+%d+%d (%dK+%dK) items+table+hash, %f density\n", hp->name, count, hp->items.nel, hp->tab.nel, hp->items.nel * hp->items.size / 1024, hp->tab.nel * sizeof( ITEM ** ) / 1024, (float)count / (float)sets ); }
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