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domEffect.h - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\DarkPuzzle\libs\bullet_sdk\Extras\COLLADA_DOM\include\1.4\dom\domEffect.h
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/* * Copyright 2006 Sony Computer Entertainment Inc. * * Licensed under the SCEA Shared Source License, Version 1.0 (the "License"); you may not use this * file except in compliance with the License. You may obtain a copy of the License at: * http://research.scea.com/scea_shared_source_license.html * * Unless required by applicable law or agreed to in writing, software distributed under the License * is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or * implied. See the License for the specific language governing permissions and limitations under the * License. */ #ifndef __domEffect_h__ #define __domEffect_h__ #include
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/** * A self contained description of a shader effect. */ class domEffect : public daeElement { public: COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::EFFECT; } protected: // Attributes /** * The id attribute is a text string containing the unique identifier of * this element. This value must be unique within the instance document. * Optional attribute. */ xsID attrId; /** * The name attribute is the text string name of this element. Optional attribute. */ xsNCName attrName; protected: // Elements /** * The effect element may contain an asset element. @see domAsset */ domAssetRef elemAsset; /** * The annotate element allows you to specify an annotation on this effect. * @see domAnnotate */ domFx_annotate_common_Array elemAnnotate_array; /** * The image element allows you to create image resources which can be shared * by multipe profiles. @see domImage */ domImage_Array elemImage_array; /** * The newparam element allows you to create new effect parameters which can * be shared by multipe profiles. @see domNewparam */ domFx_newparam_common_Array elemNewparam_array; /** * This is the substituion group hook which allows you to swap in other COLLADA * FX profiles. @see domFx_profile_abstract */ domFx_profile_abstract_Array elemFx_profile_abstract_array; /** * The extra element may appear any number of times. @see domExtra */ domExtra_Array elemExtra_array; /** * Used to preserve order in elements that do not specify strict sequencing of sub-elements. */ daeElementRefArray _contents; /** * Used to preserve order in elements that have a complex content model. */ daeUIntArray _contentsOrder; public: //Accessors and Mutators /** * Gets the id attribute. * @return Returns a xsID of the id attribute. */ xsID getId() const { return attrId; } /** * Sets the id attribute. * @param atId The new value for the id attribute. */ void setId( xsID atId ) { *(daeStringRef*)&attrId = atId; _validAttributeArray[0] = true; } /** * Gets the name attribute. * @return Returns a xsNCName of the name attribute. */ xsNCName getName() const { return attrName; } /** * Sets the name attribute. * @param atName The new value for the name attribute. */ void setName( xsNCName atName ) { *(daeStringRef*)&attrName = atName; _validAttributeArray[1] = true; } /** * Gets the asset element. * @return a daeSmartRef to the asset element. */ const domAssetRef getAsset() const { return elemAsset; } /** * Gets the annotate element array. * @return Returns a reference to the array of annotate elements. */ domFx_annotate_common_Array &getAnnotate_array() { return elemAnnotate_array; } /** * Gets the annotate element array. * @return Returns a constant reference to the array of annotate elements. */ const domFx_annotate_common_Array &getAnnotate_array() const { return elemAnnotate_array; } /** * Gets the image element array. * @return Returns a reference to the array of image elements. */ domImage_Array &getImage_array() { return elemImage_array; } /** * Gets the image element array. * @return Returns a constant reference to the array of image elements. */ const domImage_Array &getImage_array() const { return elemImage_array; } /** * Gets the newparam element array. * @return Returns a reference to the array of newparam elements. */ domFx_newparam_common_Array &getNewparam_array() { return elemNewparam_array; } /** * Gets the newparam element array. * @return Returns a constant reference to the array of newparam elements. */ const domFx_newparam_common_Array &getNewparam_array() const { return elemNewparam_array; } /** * Gets the fx_profile_abstract element array. * @return Returns a reference to the array of fx_profile_abstract elements. */ domFx_profile_abstract_Array &getFx_profile_abstract_array() { return elemFx_profile_abstract_array; } /** * Gets the fx_profile_abstract element array. * @return Returns a constant reference to the array of fx_profile_abstract elements. */ const domFx_profile_abstract_Array &getFx_profile_abstract_array() const { return elemFx_profile_abstract_array; } /** * Gets the extra element array. * @return Returns a reference to the array of extra elements. */ domExtra_Array &getExtra_array() { return elemExtra_array; } /** * Gets the extra element array. * @return Returns a constant reference to the array of extra elements. */ const domExtra_Array &getExtra_array() const { return elemExtra_array; } /** * Gets the _contents array. * @return Returns a reference to the _contents element array. */ daeElementRefArray &getContents() { return _contents; } /** * Gets the _contents array. * @return Returns a constant reference to the _contents element array. */ const daeElementRefArray &getContents() const { return _contents; } protected: /** * Constructor */ domEffect() : attrId(), attrName(), elemAsset(), elemAnnotate_array(), elemImage_array(), elemNewparam_array(), elemFx_profile_abstract_array(), elemExtra_array() {} /** * Destructor */ virtual ~domEffect() {} /** * Copy Constructor */ domEffect( const domEffect &cpy ) : daeElement() { (void)cpy; } /** * Overloaded assignment operator */ virtual domEffect &operator=( const domEffect &cpy ) { (void)cpy; return *this; } public: // STATIC METHODS /** * Creates an instance of this class and returns a daeElementRef referencing it. * @param bytes The size allocated for this instance. * @return a daeElementRef referencing an instance of this object. */ static DLLSPEC daeElementRef create(daeInt bytes); /** * Creates a daeMetaElement object that describes this element in the meta object reflection framework. * If a daeMetaElement already exists it will return that instead of creating a new one. * @return A daeMetaElement describing this COLLADA element. */ static DLLSPEC daeMetaElement* registerElement(); public: // STATIC MEMBERS /** * The daeMetaElement that describes this element in the meta object reflection framework. */ static DLLSPEC daeMetaElement* _Meta; }; #endif
domEffect.h
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