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domInstance_material.h - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\DarkPuzzle\libs\bullet_sdk\Extras\COLLADA_DOM\include\1.4\dom\domInstance_material.h
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/* * Copyright 2006 Sony Computer Entertainment Inc. * * Licensed under the SCEA Shared Source License, Version 1.0 (the "License"); you may not use this * file except in compliance with the License. You may obtain a copy of the License at: * http://research.scea.com/scea_shared_source_license.html * * Unless required by applicable law or agreed to in writing, software distributed under the License * is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or * implied. See the License for the specific language governing permissions and limitations under the * License. */ #ifndef __domInstance_material_h__ #define __domInstance_material_h__ #include
#include
#include
/** * The instance_material element declares the instantiation of a COLLADA material * resource. */ class domInstance_material : public daeElement { public: COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::INSTANCE_MATERIAL; } public: class domBind; typedef daeSmartRef
domBindRef; typedef daeTArray
domBind_Array; /** * The bind element binds values to effect parameters upon instantiation. */ class domBind : public daeElement { public: COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::BIND; } protected: // Attributes /** * The semantic attribute specifies which effect parameter to bind. */ xsNCName attrSemantic; /** * The target attribute specifies the location of the value to bind to the * specified semantic. This text string is a path-name following a simple * syntax described in the “Addressing Syntax” section. */ xsToken attrTarget; public: //Accessors and Mutators /** * Gets the semantic attribute. * @return Returns a xsNCName of the semantic attribute. */ xsNCName getSemantic() const { return attrSemantic; } /** * Sets the semantic attribute. * @param atSemantic The new value for the semantic attribute. */ void setSemantic( xsNCName atSemantic ) { *(daeStringRef*)&attrSemantic = atSemantic; _validAttributeArray[0] = true; } /** * Gets the target attribute. * @return Returns a xsToken of the target attribute. */ xsToken getTarget() const { return attrTarget; } /** * Sets the target attribute. * @param atTarget The new value for the target attribute. */ void setTarget( xsToken atTarget ) { *(daeStringRef*)&attrTarget = atTarget; _validAttributeArray[1] = true; } protected: /** * Constructor */ domBind() : attrSemantic(), attrTarget() {} /** * Destructor */ virtual ~domBind() {} /** * Copy Constructor */ domBind( const domBind &cpy ) : daeElement() { (void)cpy; } /** * Overloaded assignment operator */ virtual domBind &operator=( const domBind &cpy ) { (void)cpy; return *this; } public: // STATIC METHODS /** * Creates an instance of this class and returns a daeElementRef referencing it. * @param bytes The size allocated for this instance. * @return a daeElementRef referencing an instance of this object. */ static DLLSPEC daeElementRef create(daeInt bytes); /** * Creates a daeMetaElement object that describes this element in the meta object reflection framework. * If a daeMetaElement already exists it will return that instead of creating a new one. * @return A daeMetaElement describing this COLLADA element. */ static DLLSPEC daeMetaElement* registerElement(); public: // STATIC MEMBERS /** * The daeMetaElement that describes this element in the meta object reflection framework. */ static DLLSPEC daeMetaElement* _Meta; }; class domBind_vertex_input; typedef daeSmartRef
domBind_vertex_inputRef; typedef daeTArray
domBind_vertex_input_Array; /** * The bind_vertex_input element binds vertex inputs to effect parameters * upon instantiation. */ class domBind_vertex_input : public daeElement { public: COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::BIND_VERTEX_INPUT; } protected: // Attributes /** * The semantic attribute specifies which effect parameter to bind. */ xsNCName attrSemantic; /** * The input_semantic attribute specifies which input semantic to bind. */ xsNCName attrInput_semantic; /** * The input_set attribute specifies which input set to bind. */ domUint attrInput_set; public: //Accessors and Mutators /** * Gets the semantic attribute. * @return Returns a xsNCName of the semantic attribute. */ xsNCName getSemantic() const { return attrSemantic; } /** * Sets the semantic attribute. * @param atSemantic The new value for the semantic attribute. */ void setSemantic( xsNCName atSemantic ) { *(daeStringRef*)&attrSemantic = atSemantic; _validAttributeArray[0] = true; } /** * Gets the input_semantic attribute. * @return Returns a xsNCName of the input_semantic attribute. */ xsNCName getInput_semantic() const { return attrInput_semantic; } /** * Sets the input_semantic attribute. * @param atInput_semantic The new value for the input_semantic attribute. */ void setInput_semantic( xsNCName atInput_semantic ) { *(daeStringRef*)&attrInput_semantic = atInput_semantic; _validAttributeArray[1] = true; } /** * Gets the input_set attribute. * @return Returns a domUint of the input_set attribute. */ domUint getInput_set() const { return attrInput_set; } /** * Sets the input_set attribute. * @param atInput_set The new value for the input_set attribute. */ void setInput_set( domUint atInput_set ) { attrInput_set = atInput_set; _validAttributeArray[2] = true; } protected: /** * Constructor */ domBind_vertex_input() : attrSemantic(), attrInput_semantic(), attrInput_set() {} /** * Destructor */ virtual ~domBind_vertex_input() {} /** * Copy Constructor */ domBind_vertex_input( const domBind_vertex_input &cpy ) : daeElement() { (void)cpy; } /** * Overloaded assignment operator */ virtual domBind_vertex_input &operator=( const domBind_vertex_input &cpy ) { (void)cpy; return *this; } public: // STATIC METHODS /** * Creates an instance of this class and returns a daeElementRef referencing it. * @param bytes The size allocated for this instance. * @return a daeElementRef referencing an instance of this object. */ static DLLSPEC daeElementRef create(daeInt bytes); /** * Creates a daeMetaElement object that describes this element in the meta object reflection framework. * If a daeMetaElement already exists it will return that instead of creating a new one. * @return A daeMetaElement describing this COLLADA element. */ static DLLSPEC daeMetaElement* registerElement(); public: // STATIC MEMBERS /** * The daeMetaElement that describes this element in the meta object reflection framework. */ static DLLSPEC daeMetaElement* _Meta; }; protected: // Attributes /** * The symbol attribute specifies which symbol defined from within the geometry * this material binds to. */ xsNCName attrSymbol; /** * The target attribute specifies the URL of the location of the object to * instantiate. */ xsAnyURI attrTarget; /** * The sid attribute is a text string value containing the sub-identifier * of this element. This value must be unique within the scope of the parent * element. Optional attribute. */ xsNCName attrSid; /** * The name attribute is the text string name of this element. Optional attribute. */ xsNCName attrName; protected: // Elements /** * The bind element binds values to effect parameters upon instantiation. * @see domBind */ domBind_Array elemBind_array; /** * The bind_vertex_input element binds vertex inputs to effect parameters * upon instantiation. @see domBind_vertex_input */ domBind_vertex_input_Array elemBind_vertex_input_array; /** * The extra element may appear any number of times. @see domExtra */ domExtra_Array elemExtra_array; public: //Accessors and Mutators /** * Gets the symbol attribute. * @return Returns a xsNCName of the symbol attribute. */ xsNCName getSymbol() const { return attrSymbol; } /** * Sets the symbol attribute. * @param atSymbol The new value for the symbol attribute. */ void setSymbol( xsNCName atSymbol ) { *(daeStringRef*)&attrSymbol = atSymbol; _validAttributeArray[0] = true; } /** * Gets the target attribute. * @return Returns a xsAnyURI reference of the target attribute. */ xsAnyURI &getTarget() { return attrTarget; } /** * Gets the target attribute. * @return Returns a constant xsAnyURI reference of the target attribute. */ const xsAnyURI &getTarget() const { return attrTarget; } /** * Sets the target attribute. * @param atTarget The new value for the target attribute. */ void setTarget( const xsAnyURI &atTarget ) { attrTarget = atTarget; _validAttributeArray[1] = true; } /** * Gets the sid attribute. * @return Returns a xsNCName of the sid attribute. */ xsNCName getSid() const { return attrSid; } /** * Sets the sid attribute. * @param atSid The new value for the sid attribute. */ void setSid( xsNCName atSid ) { *(daeStringRef*)&attrSid = atSid; _validAttributeArray[2] = true; } /** * Gets the name attribute. * @return Returns a xsNCName of the name attribute. */ xsNCName getName() const { return attrName; } /** * Sets the name attribute. * @param atName The new value for the name attribute. */ void setName( xsNCName atName ) { *(daeStringRef*)&attrName = atName; _validAttributeArray[3] = true; } /** * Gets the bind element array. * @return Returns a reference to the array of bind elements. */ domBind_Array &getBind_array() { return elemBind_array; } /** * Gets the bind element array. * @return Returns a constant reference to the array of bind elements. */ const domBind_Array &getBind_array() const { return elemBind_array; } /** * Gets the bind_vertex_input element array. * @return Returns a reference to the array of bind_vertex_input elements. */ domBind_vertex_input_Array &getBind_vertex_input_array() { return elemBind_vertex_input_array; } /** * Gets the bind_vertex_input element array. * @return Returns a constant reference to the array of bind_vertex_input elements. */ const domBind_vertex_input_Array &getBind_vertex_input_array() const { return elemBind_vertex_input_array; } /** * Gets the extra element array. * @return Returns a reference to the array of extra elements. */ domExtra_Array &getExtra_array() { return elemExtra_array; } /** * Gets the extra element array. * @return Returns a constant reference to the array of extra elements. */ const domExtra_Array &getExtra_array() const { return elemExtra_array; } protected: /** * Constructor */ domInstance_material() : attrSymbol(), attrTarget(), attrSid(), attrName(), elemBind_array(), elemBind_vertex_input_array(), elemExtra_array() {} /** * Destructor */ virtual ~domInstance_material() {} /** * Copy Constructor */ domInstance_material( const domInstance_material &cpy ) : daeElement() { (void)cpy; } /** * Overloaded assignment operator */ virtual domInstance_material &operator=( const domInstance_material &cpy ) { (void)cpy; return *this; } public: // STATIC METHODS /** * Creates an instance of this class and returns a daeElementRef referencing it. * @param bytes The size allocated for this instance. * @return a daeElementRef referencing an instance of this object. */ static DLLSPEC daeElementRef create(daeInt bytes); /** * Creates a daeMetaElement object that describes this element in the meta object reflection framework. * If a daeMetaElement already exists it will return that instead of creating a new one. * @return A daeMetaElement describing this COLLADA element. */ static DLLSPEC daeMetaElement* registerElement(); public: // STATIC MEMBERS /** * The daeMetaElement that describes this element in the meta object reflection framework. */ static DLLSPEC daeMetaElement* _Meta; }; #endif
domInstance_material.h
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