x
Yes
No
Do you want to visit DriveHQ English website?
首页
产品服务
价格
免费试用
下载客户端
关于我们
云文件服务
|
云备份服务
|
FTP服务
|
企业邮箱服务
|
网站托管
|
客户端软件
云文件服务
云备份服务
FTP服务
企业级邮箱服务
网站托管
客户端软件
uniform_int.hpp - Hosted on DriveHQ Cloud IT Platform
返回上层目录
上传
下载
共享
发布
新建文件夹
新建文件
复制
剪切
删除
粘贴
评论
升级服务
路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\random\uniform_int.hpp
旋转
特效
属性
历史版本
/* boost random/uniform_int.hpp header file * * Copyright Jens Maurer 2000-2001 * Distributed under the Boost Software License, Version 1.0. (See * accompanying file LICENSE_1_0.txt or copy at * http://www.boost.org/LICENSE_1_0.txt) * * See http://www.boost.org for most recent version including documentation. * * $Id: uniform_int.hpp 43713 2008-03-19 00:02:06Z marshall $ * * Revision history * 2001-04-08 added min
#include
#include
#include
#include
#include
#include
#include
#ifdef BOOST_NO_LIMITS_COMPILE_TIME_CONSTANTS #include
#endif namespace boost { // uniform integer distribution on [min, max] template
class uniform_int { public: typedef IntType input_type; typedef IntType result_type; typedef typename random::detail::make_unsigned
::type range_type; explicit uniform_int(IntType min_arg = 0, IntType max_arg = 9) : _min(min_arg), _max(max_arg) { #ifndef BOOST_NO_LIMITS_COMPILE_TIME_CONSTANTS // MSVC fails BOOST_STATIC_ASSERT with std::numeric_limits at class scope BOOST_STATIC_ASSERT(std::numeric_limits
::is_integer); #endif assert(min_arg <= max_arg); init(); } result_type min BOOST_PREVENT_MACRO_SUBSTITUTION () const { return _min; } result_type max BOOST_PREVENT_MACRO_SUBSTITUTION () const { return _max; } void reset() { } // can't have member function templates out-of-line due to MSVC bugs template
result_type operator()(Engine& eng) { typedef typename Engine::result_type base_result; // ranges are always unsigned typedef typename random::detail::make_unsigned
::type base_unsigned; const base_result bmin = (eng.min)(); const base_unsigned brange = random::detail::subtract
()((eng.max)(), (eng.min)()); if(_range == 0) { return _min; } else if(brange == _range) { // this will probably never happen in real life // basically nothing to do; just take care we don't overflow / underflow base_unsigned v = random::detail::subtract
()(eng(), bmin); return random::detail::add
()(v, _min); } else if(brange < _range) { // use rejection method to handle things like 0..3 --> 0..4 for(;;) { // concatenate several invocations of the base RNG // take extra care to avoid overflows range_type limit; if(_range == (std::numeric_limits
::max)()) { limit = _range/(range_type(brange)+1); if(_range % range_type(brange)+1 == range_type(brange)) ++limit; } else { limit = (_range+1)/(range_type(brange)+1); } // We consider "result" as expressed to base (brange+1): // For every power of (brange+1), we determine a random factor range_type result = range_type(0); range_type mult = range_type(1); while(mult <= limit) { result += random::detail::subtract
()(eng(), bmin) * mult; mult *= range_type(brange)+range_type(1); } if(mult == limit) // _range+1 is an integer power of brange+1: no rejections required return result; // _range/mult < brange+1 -> no endless loop result += uniform_int
(0, _range/mult)(eng) * mult; if(result <= _range) return random::detail::add
()(result, _min); } } else { // brange > range if(brange / _range > 4 /* quantization_cutoff */ ) { // the new range is vastly smaller than the source range, // so quantization effects are not relevant return boost::uniform_smallint
(_min, _max)(eng); } else { // use rejection method to handle cases like 0..5 -> 0..4 for(;;) { base_unsigned result = random::detail::subtract
()(eng(), bmin); // result and range are non-negative, and result is possibly larger // than range, so the cast is safe if(result <= static_cast
(_range)) return random::detail::add
()(result, _min); } } } } #if !defined(BOOST_NO_OPERATORS_IN_NAMESPACE) && !defined(BOOST_NO_MEMBER_TEMPLATE_FRIENDS) template
friend std::basic_ostream
& operator<<(std::basic_ostream
& os, const uniform_int& ud) { os << ud._min << " " << ud._max; return os; } template
friend std::basic_istream
& operator>>(std::basic_istream
& is, uniform_int& ud) { # if BOOST_WORKAROUND(_MSC_FULL_VER, BOOST_TESTED_AT(13102292)) && BOOST_MSVC == 1400 return detail::extract_uniform_int(is, ud, ud.impl); # else is >> std::ws >> ud._min >> std::ws >> ud._max; ud.init(); return is; # endif } #endif private: void init() { _range = random::detail::subtract
()(_max, _min); } // The result_type may be signed or unsigned, but the _range is always // unsigned. result_type _min, _max; range_type _range; }; } // namespace boost #endif // BOOST_RANDOM_UNIFORM_INT_HPP
uniform_int.hpp
网页地址
文件地址
上一页
23/28
下一页
下载
( 5 KB )
Comments
Total ratings:
0
Average rating:
无评论
of 10
Would you like to comment?
Join now
, or
Logon
if you are already a member.