x
Yes
No
Do you want to visit DriveHQ English website?
首页
产品服务
价格
免费试用
下载客户端
关于我们
云文件服务
|
云备份服务
|
FTP服务
|
企业邮箱服务
|
网站托管
|
客户端软件
云文件服务
云备份服务
FTP服务
企业级邮箱服务
网站托管
客户端软件
CEGUISpinnerProperties.h - Hosted on DriveHQ Cloud IT Platform
返回上层目录
上传
下载
共享
发布
新建文件夹
新建文件
复制
剪切
删除
粘贴
评论
升级服务
路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\ogre\include\CEGUI\elements\CEGUISpinnerProperties.h
旋转
特效
属性
历史版本
/*********************************************************************** filename: CEGUISpinnerProperties.h created: 7/2/2005 author: Paul D Turner *************************************************************************/ /*************************************************************************** * Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. ***************************************************************************/ #ifndef _CEGUISpinnerProperties_h_ #define _CEGUISpinnerProperties_h_ #include "CEGUIProperty.h" // Start of CEGUI namespace section namespace CEGUI { // Start of SpinnerProperties namespace section namespace SpinnerProperties { /*! \brief Property to access the current value of the spinner. \par Usage: - Name: CurrentValue - Format: "[float]". \par Where: - [float] represents the current value of the Spinner widget. */ class CurrentValue : public Property { public: CurrentValue() : Property( "CurrentValue", "Property to get/set the current value of the spinner. Value is a float.", "0.000000") {} String get(const PropertyReceiver* receiver) const; void set(PropertyReceiver* receiver, const String& value); }; /*! \brief Property to access the step size of the spinner. \par Usage: - Name: StepSize - Format: "[float]". \par Where: - [float] represents the current value of the Spinner widget. */ class StepSize : public Property { public: StepSize() : Property( "StepSize", "Property to get/set the step size of the spinner. Value is a float.", "1.000000") {} String get(const PropertyReceiver* receiver) const; void set(PropertyReceiver* receiver, const String& value); }; /*! \brief Property to access the minimum value setting of the spinner. \par Usage: - Name: MinimumValue - Format: "[float]". \par Where: - [float] represents the current minimum value of the Spinner widget. */ class MinimumValue : public Property { public: MinimumValue() : Property( "MinimumValue", "Property to get/set the minimum value setting of the spinner. Value is a float.", "-32768.000000") {} String get(const PropertyReceiver* receiver) const; void set(PropertyReceiver* receiver, const String& value); }; /*! \brief Property to access the maximum value setting of the spinner. \par Usage: - Name: MaximumValue - Format: "[float]". \par Where: - [float] represents the current maximum value of the Spinner widget. */ class MaximumValue : public Property { public: MaximumValue() : Property( "MaximumValue", "Property to get/set the maximum value setting of the spinner. Value is a float.", "32767.000000") {} String get(const PropertyReceiver* receiver) const; void set(PropertyReceiver* receiver, const String& value); }; /*! \brief Property to access the TextInputMode setting. This property offers access the text display and input mode for the spinner. \par Usage: - Name: TextInputMode - Format: "[text]". \par Where [text] is: - "FloatingPoint" for floating point decimal numbers. - "Integer" for integer decimal numbers. - "Hexadecimal" for hexadecimal numbers. - "Octal" for octal numbers. */ class TextInputMode : public Property { public: TextInputMode() : Property( "TextInputMode", "Property to get/set the TextInputMode setting for the spinner. Value is \"FloatingPoint\", \"Integer\", \"Hexadecimal\", or \"Octal\".", "Integer") {} String get(const PropertyReceiver* receiver) const; void set(PropertyReceiver* receiver, const String& value); }; } // End of SpinnerProperties namespace section } // End of CEGUI namespace section #endif // end of guard _CEGUISpinnerProperties_h_
CEGUISpinnerProperties.h
网页地址
文件地址
上一页
56/65
下一页
下载
( 5 KB )
Comments
Total ratings:
0
Average rating:
无评论
of 10
Would you like to comment?
Join now
, or
Logon
if you are already a member.