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end.hpp - Hosted on DriveHQ Cloud IT Platform
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路径: \\game3dprogramming\materials\GameFactory\GameFactoryDemo\references\boost_1_35_0\boost\fusion\sequence\intrinsic\end.hpp
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/*============================================================================= Copyright (c) 2001-2006 Joel de Guzman Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) ==============================================================================*/ #if !defined(FUSION_END_04052005_1141) #define FUSION_END_04052005_1141 #include
namespace boost { namespace fusion { // Special tags: struct sequence_facade_tag; struct boost_tuple_tag; // boost::tuples::tuple tag struct array_tag; // boost::array tag struct mpl_sequence_tag; // mpl sequence tag struct std_pair_tag; // std::pair tag namespace extension { template
struct end_impl { template
struct apply; }; template <> struct end_impl
{ template
struct apply : Sequence::template end
{}; }; template <> struct end_impl
; template <> struct end_impl
; template <> struct end_impl
; template <> struct end_impl
; } namespace result_of { template
struct end : extension::end_impl
::type>:: template apply
{}; } template
inline typename result_of::end
::type const end(Sequence& seq) { return result_of::end
::call(seq); } template
inline typename result_of::end
::type const end(Sequence const& seq) { return result_of::end
::call(seq); } }} #endif
end.hpp
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